fix infantry entering buildings

This commit is contained in:
Bob
2010-11-06 22:27:28 +13:00
parent 5e5456191c
commit 8a96c5f7b5
8 changed files with 6 additions and 12 deletions

View File

@@ -105,7 +105,6 @@ namespace OpenRA.Mods.RA.Buildings
this.PlayerPower = init.self.Owner.PlayerActor.Trait<PowerManager>();
var uim = init.world.WorldActor.Trait<UnitInfluence>();
uim.Add( init.self, this );
}
public int GetPowerUsage()