fix infantry entering buildings
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@@ -105,7 +105,6 @@ namespace OpenRA.Mods.RA.Buildings
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this.PlayerPower = init.self.Owner.PlayerActor.Trait<PowerManager>();
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var uim = init.world.WorldActor.Trait<UnitInfluence>();
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uim.Add( init.self, this );
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}
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public int GetPowerUsage()
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