Initial support for individual unit upgrade crates

This commit is contained in:
Curtis Shmyr
2013-12-27 16:38:35 -07:00
parent d87810a29c
commit 8ada3d34ec
13 changed files with 150 additions and 1 deletions

View File

@@ -0,0 +1,51 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
namespace OpenRA.Mods.RA.Crates
{
public class UnitUpgradeCrateActionInfo : CrateActionInfo
{
public readonly UnitUpgrade? Upgrade = null;
public readonly int Levels = 1;
public override object Create(ActorInitializer init) { return new UnitUpgradeCrateAction(init.self, this); }
}
public class UnitUpgradeCrateAction : CrateAction
{
UnitUpgradeCrateActionInfo crateInfo;
public UnitUpgradeCrateAction(Actor self, UnitUpgradeCrateActionInfo info)
: base(self, info)
{
crateInfo = info;
}
public override int GetSelectionShares(Actor collector)
{
var up = collector.TraitOrDefault<GainsUnitUpgrades>();
return up != null && up.CanGainUnitUpgrade(crateInfo.Upgrade) ? info.SelectionShares : 0;
}
public override void Activate(Actor collector)
{
collector.World.AddFrameEndTask(w =>
{
var gainsStatBonuses = collector.TraitOrDefault<GainsUnitUpgrades>();
if (gainsStatBonuses != null)
gainsStatBonuses.GiveUnitUpgrade(crateInfo.Upgrade, crateInfo.Levels);
});
base.Activate(collector);
}
}
}