Shroud is actually a player trait.

This commit is contained in:
Matthias Mailänder
2017-08-24 19:09:25 +02:00
committed by Paul Chote
parent a445049e3d
commit 8ae2a65d9d
2 changed files with 1 additions and 1 deletions

View File

@@ -182,13 +182,13 @@
<Compile Include="TraitDictionary.cs" /> <Compile Include="TraitDictionary.cs" />
<Compile Include="Traits\LintAttributes.cs" /> <Compile Include="Traits\LintAttributes.cs" />
<Compile Include="Traits\Player\PlayerResources.cs" /> <Compile Include="Traits\Player\PlayerResources.cs" />
<Compile Include="Traits\Player\Shroud.cs" />
<Compile Include="Traits\Selectable.cs" /> <Compile Include="Traits\Selectable.cs" />
<Compile Include="Traits\Target.cs" /> <Compile Include="Traits\Target.cs" />
<Compile Include="Traits\TraitsInterfaces.cs" /> <Compile Include="Traits\TraitsInterfaces.cs" />
<Compile Include="Traits\World\Faction.cs" /> <Compile Include="Traits\World\Faction.cs" />
<Compile Include="Traits\World\ResourceType.cs" /> <Compile Include="Traits\World\ResourceType.cs" />
<Compile Include="Traits\World\ScreenShaker.cs" /> <Compile Include="Traits\World\ScreenShaker.cs" />
<Compile Include="Traits\World\Shroud.cs" />
<Compile Include="Traits\World\DebugVisualizations.cs" /> <Compile Include="Traits\World\DebugVisualizations.cs" />
<Compile Include="World.cs" /> <Compile Include="World.cs" />
<Compile Include="WorldUtils.cs" /> <Compile Include="WorldUtils.cs" />