Shroud is actually a player trait.
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committed by
Paul Chote
parent
a445049e3d
commit
8ae2a65d9d
@@ -182,13 +182,13 @@
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="Traits\Player\Shroud.cs" />
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<Compile Include="Traits\Selectable.cs" />
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<Compile Include="Traits\Target.cs" />
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<Compile Include="Traits\TraitsInterfaces.cs" />
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<Compile Include="Traits\World\Faction.cs" />
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<Compile Include="Traits\World\ResourceType.cs" />
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<Compile Include="Traits\World\ScreenShaker.cs" />
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<Compile Include="Traits\World\Shroud.cs" />
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<Compile Include="Traits\World\DebugVisualizations.cs" />
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<Compile Include="World.cs" />
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<Compile Include="WorldUtils.cs" />
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