Add DamageTypes to Demolition
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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
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});
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}
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void IBridgeSegment.Demolish(Actor saboteur)
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void IBridgeSegment.Demolish(Actor saboteur, BitSet<DamageType> damageTypes)
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{
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// Do nothing
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}
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