diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index 6bdd0eb97c..8a592cff83 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -10,7 +10,7 @@ SS: Cost: 950 Tooltip: Name: Submarine - Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge + Description: Submerged anti-ship unit armed with\ntorpedoes.\nCan detect other submarines.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge Health: HP: 250 Armor: @@ -43,6 +43,10 @@ SS: RepairableNear: AutoTarget: InitialStance: HoldFire + DetectCloaked: + CloakTypes: Underwater + Range: 4 + RenderDetectionCircle: MSUB: Inherits: ^Ship @@ -56,7 +60,7 @@ MSUB: Cost: 2400 Tooltip: Name: Missile Submarine - Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge + Description: Submerged anti-ground unit armed with\nlong-range ballistic missiles.\nCan detect other submarines.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge Health: HP: 400 Armor: @@ -89,6 +93,10 @@ MSUB: RepairableNear: AutoTarget: InitialStance: HoldFire + DetectCloaked: + CloakTypes: Underwater + Range: 4 + RenderDetectionCircle: DD: Inherits: ^Ship