Remove our own impl of ReadOnlyList and update usages
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@@ -115,7 +115,7 @@ namespace OpenRA
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if (filterNode != null)
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yamlNodes = yamlNodes.Where(k => !filterNode(k));
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return new Dictionary<string, T>(yamlNodes.ToDictionaryWithConflictLog(k => k.Key.ToLowerInvariant(), makeObject, "LoadFromManifest<" + name + ">"));
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return yamlNodes.ToDictionaryWithConflictLog(k => k.Key.ToLowerInvariant(), makeObject, "LoadFromManifest<" + name + ">");
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}
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public static Ruleset LoadDefaults(ModData modData)
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@@ -21,14 +21,12 @@ namespace OpenRA.Graphics
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public int Height { get; private set; }
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readonly Dictionary<string, ImmutablePalette> palettes = new Dictionary<string, ImmutablePalette>();
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readonly Dictionary<string, MutablePalette> modifiablePalettes = new Dictionary<string, MutablePalette>();
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readonly IReadOnlyDictionary<string, MutablePalette> readOnlyModifiablePalettes;
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readonly Dictionary<string, int> indices = new Dictionary<string, int>();
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byte[] buffer = new byte[0];
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public HardwarePalette()
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{
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Texture = Game.Renderer.Context.CreateTexture();
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readOnlyModifiablePalettes = modifiablePalettes;
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}
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public bool Contains(string name)
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@@ -109,7 +107,7 @@ namespace OpenRA.Graphics
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public void ApplyModifiers(IEnumerable<IPaletteModifier> paletteMods)
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{
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foreach (var mod in paletteMods)
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mod.AdjustPalette(readOnlyModifiablePalettes);
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mod.AdjustPalette(modifiablePalettes);
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// Update our texture with the changes.
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CopyModifiablePalettesToBuffer();
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@@ -216,8 +216,7 @@ namespace OpenRA
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if (!yaml.ContainsKey(key))
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return new Dictionary<string, string>();
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var inner = yaml[key].ToDictionary(my => my.Value);
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return inner;
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return yaml[key].ToDictionary(my => my.Value);
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}
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public bool Contains<T>() where T : IGlobalModData
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@@ -52,7 +52,7 @@ namespace OpenRA.Network
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readonly List<ChatLine> chatCache = new List<ChatLine>();
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public readonly ReadOnlyList<ChatLine> ChatCache;
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public IReadOnlyList<ChatLine> ChatCache => chatCache;
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bool disposed;
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bool generateSyncReport = false;
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@@ -85,7 +85,6 @@ namespace OpenRA.Network
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Password = password;
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Connection = conn;
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syncReport = new SyncReport(this);
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ChatCache = new ReadOnlyList<ChatLine>(chatCache);
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AddChatLine += CacheChatLine;
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}
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@@ -1,81 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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namespace OpenRA
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{
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/// <summary>
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/// A minimal read only list interface for .NET 4
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/// </summary>
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/// <remarks>
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/// .NET 4.5 has an implementation built-in, this code is not meant to
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/// duplicate it but provide a compatible interface that can be replaced
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/// when we switch to .NET 4.5 or higher.
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/// </remarks>
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public interface IReadOnlyList<out T> : IEnumerable<T>
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{
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int Count { get; }
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T this[int index] { get; }
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}
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public static class ReadOnlyList
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{
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public static IReadOnlyList<T> AsReadOnly<T>(this IList<T> list)
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{
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return list as IReadOnlyList<T> ?? new ReadOnlyList<T>(list);
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}
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}
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/// <summary>
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/// A minimal read only list for .NET 4 implemented as a wrapper
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/// around an IList.
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/// </summary>
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public class ReadOnlyList<T> : IReadOnlyList<T>
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{
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private readonly IList<T> list;
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public ReadOnlyList()
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: this(new List<T>())
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{
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}
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public ReadOnlyList(IList<T> list)
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{
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if (list == null)
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throw new ArgumentNullException(nameof(list));
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this.list = list;
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}
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#region IEnumerable implementation
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public IEnumerator<T> GetEnumerator()
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{
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return list.GetEnumerator();
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}
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#endregion
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#region IEnumerable implementation
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return list.GetEnumerator();
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}
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#endregion
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#region IReadOnlyList implementation
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public int Count => list.Count;
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public T this[int index] => list[index];
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#endregion
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}
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}
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