From 8b0f15f80bc2763e4085576cbf44a53ea338cb30 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Mon, 2 Jul 2012 04:21:10 +1200 Subject: [PATCH] Bring Soviet patrol back a bit --- OpenRA.Mods.RA/Missions/Allies01Script.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/Missions/Allies01Script.cs b/OpenRA.Mods.RA/Missions/Allies01Script.cs index 596346d2bc..9fc74f33ab 100644 --- a/OpenRA.Mods.RA/Missions/Allies01Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies01Script.cs @@ -204,7 +204,7 @@ namespace OpenRA.Mods.RA.Missions { for (int i = 0; i < patrol.Length; i++) { - var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 8 + i * 2)) }); + var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 10 + i * 2)) }); actor.QueueActivity(new Move.Move(insertionLZ.Location)); } }