From 8b12cce250f5910b498d4dceaa8c7e58a5a5db10 Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Tue, 6 Oct 2020 10:35:10 +0300 Subject: [PATCH] Disable neutral Oil Derricks in TD and RA. --- mods/cnc/rules/tech.yaml | 3 +++ mods/ra/rules/civilian.yaml | 3 +++ 2 files changed, 6 insertions(+) diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 76015bfba0..efeb701c75 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -4,6 +4,7 @@ V19: Bounds: 24,24 CashTrickler: Amount: 10 + RequiresCondition: enabled Building: Footprint: x Dimensions: 1,1 @@ -20,6 +21,8 @@ V19: SpawnActorOnDeath: Actor: V19.Husk UpdatesDerrickCount: + GrantConditionOnCombatantOwner: + Condition: enabled V19.Husk: Inherits: ^CivBuildingHusk diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index dd1514b4ba..56e0497c14 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -545,6 +545,7 @@ OILB: CashTrickler: Interval: 375 Amount: 100 + RequiresCondition: enabled Tooltip: Name: Oil Derrick TooltipDescription@ally: @@ -561,6 +562,8 @@ OILB: GivesCashOnCapture: Amount: 100 UpdatesDerrickCount: + GrantConditionOnCombatantOwner: + Condition: enabled BR1: Inherits: ^Bridge