diff --git a/OpenRA.Mods.Common/Warheads/DamageWarhead.cs b/OpenRA.Mods.Common/Warheads/DamageWarhead.cs index 2dd320a16a..f4f6bbd4ee 100644 --- a/OpenRA.Mods.Common/Warheads/DamageWarhead.cs +++ b/OpenRA.Mods.Common/Warheads/DamageWarhead.cs @@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Warheads public override bool IsValidAgainst(Actor victim, Actor firedBy) { // Cannot be damaged without a Health trait - if (!victim.Info.HasTraitInfo()) + if (!victim.Info.HasTraitInfo()) return false; if (Damage < 0 && victim.GetDamageState() == DamageState.Undamaged)