Campaign file changes and cleanup

Remove NoAutoTarget
This commit is contained in:
Arular101
2017-11-10 00:31:57 +01:00
committed by reaperrr
parent fd9cd78810
commit 8bec765925
30 changed files with 14 additions and 287 deletions

View File

@@ -24,19 +24,11 @@ Camera.Small:
RevealsShroud:
Range: 4c0
FTUR:
DetectCloaked:
Range: 0
TSLA:
DetectCloaked:
Range: 0
Buildable:
Prerequisites: ~disabled
SAM:
DetectCloaked:
Range: 0
Buildable:
Prerequisites: ~disabled
@@ -97,7 +89,7 @@ MISS:
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
AttackOmni:
Armament:
Weapon: MissionColt
Weapon: PrisonColt
E1.Autotarget:
Inherits: E1

View File

@@ -1,12 +1,6 @@
MissionColt:
ReloadDelay: 6
Range: 7c0
PrisonColt:
ReloadDelay: 5
Report: gun5.aud
Projectile: InstantHit
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 50
Versus:
Wood: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
AffectsParent: true