Campaign file changes and cleanup
Remove NoAutoTarget
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@@ -24,19 +24,11 @@ Camera.Small:
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RevealsShroud:
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Range: 4c0
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FTUR:
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DetectCloaked:
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Range: 0
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TSLA:
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DetectCloaked:
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Range: 0
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Buildable:
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Prerequisites: ~disabled
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SAM:
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DetectCloaked:
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Range: 0
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Buildable:
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Prerequisites: ~disabled
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@@ -97,7 +89,7 @@ MISS:
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TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
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AttackOmni:
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Armament:
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Weapon: MissionColt
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Weapon: PrisonColt
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E1.Autotarget:
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Inherits: E1
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@@ -1,12 +1,6 @@
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MissionColt:
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ReloadDelay: 6
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Range: 7c0
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PrisonColt:
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ReloadDelay: 5
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Report: gun5.aud
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Projectile: InstantHit
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 50
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Versus:
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Wood: 10
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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AffectsParent: true
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