Campaign file changes and cleanup
Remove NoAutoTarget
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@@ -19,30 +19,11 @@ World:
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^Infantry:
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-GivesBounty:
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BARL:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplodeInterior
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BRL3:
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Health:
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HP: 1
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Explodes:
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Weapon: MissionBarrelExplodeInterior
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CAMERA:
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RevealsShroud:
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Range: 6c0
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E1:
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Armament@PRIMARY:
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Weapon: M1CarbineInterior
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FTUR:
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Armament:
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Weapon: FireballLauncherInterior
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LocalOffset: 512,0,0
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Valued:
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Cost: 0
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Power:
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@@ -1,64 +1,5 @@
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M1CarbineInterior:
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ReloadDelay: 20
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M1Carbine:
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Range: 3c0
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Report: gun11.aud
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 15
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Versus:
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Wood: 25
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosions: piffs
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FireballLauncherInterior:
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ReloadDelay: 65
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Range: 3c0
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Burst: 2
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BurstDelays: 20
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Projectile: Bullet
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Speed: 204
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TrailImage: fb2
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Image: FB1
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 150
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Versus:
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None: 90
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Wood: 50
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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MissionBarrelExplodeInterior:
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Warhead@1Dam: SpreadDamage
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Spread: 350
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Damage: 250
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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Versus:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Size: 2,1
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Delay: 5
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Warhead@3Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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Delay: 5
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FireballLauncher:
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Range: 3c128
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