fixes small mistake in refactoring
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@@ -89,10 +89,10 @@ namespace OpenRa.Game
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}
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}
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nodesExpanded++;
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nodesExpanded++;
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PerfHistory.Increment( "nodes_expanded", nodesExpanded * .01 );
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}
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}
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// no path exists
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// no path exists
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PerfHistory.Increment("nodes_expanded", nodesExpanded * .01);
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return new List<int2>();
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return new List<int2>();
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}
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}
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}
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}
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