diff --git a/OpenRA.Game/Graphics/SpriteLoader.cs b/OpenRA.Game/Graphics/SpriteLoader.cs index 186e9addb7..12d6ddd374 100644 --- a/OpenRA.Game/Graphics/SpriteLoader.cs +++ b/OpenRA.Game/Graphics/SpriteLoader.cs @@ -9,7 +9,7 @@ */ #endregion -using System; +using System; using System.Collections.Generic; using System.Drawing; using System.IO; diff --git a/OpenRA.Game/Graphics/SpriteRenderer.cs b/OpenRA.Game/Graphics/SpriteRenderer.cs index 9cbb16d608..ddd8801488 100644 --- a/OpenRA.Game/Graphics/SpriteRenderer.cs +++ b/OpenRA.Game/Graphics/SpriteRenderer.cs @@ -77,9 +77,9 @@ namespace OpenRA.Graphics for (; secondarySheetIndex < ns; secondarySheetIndex++) if (sheets[secondarySheetIndex] == secondarySheet) break; - } - - // Make sure that we have enough free samplers to map both if needed, otherwise flush + } + + // Make sure that we have enough free samplers to map both if needed, otherwise flush var needSamplers = (sheetIndex == ns ? 1 : 0) + (secondarySheetIndex == ns ? 1 : 0); if (ns + needSamplers >= sheets.Length) { diff --git a/OpenRA.Game/Graphics/Util.cs b/OpenRA.Game/Graphics/Util.cs index 45d6365960..1429e7b541 100644 --- a/OpenRA.Game/Graphics/Util.cs +++ b/OpenRA.Game/Graphics/Util.cs @@ -44,8 +44,8 @@ namespace OpenRA.Graphics sl = ss.SecondaryLeft; st = ss.SecondaryTop; sr = ss.SecondaryRight; - sb = ss.SecondaryBottom; - + sb = ss.SecondaryBottom; + attribC |= ((byte)ss.SecondaryChannel) << 4 | 0x08; attribC |= samplers.Y << 9; } diff --git a/OpenRA.Game/Network/GameServer.cs b/OpenRA.Game/Network/GameServer.cs index 4572efd2cb..e423bcc9f6 100644 --- a/OpenRA.Game/Network/GameServer.cs +++ b/OpenRA.Game/Network/GameServer.cs @@ -174,26 +174,26 @@ namespace OpenRA.Network if (string.IsNullOrEmpty(ModTitle)) { Manifest mod; - + if (external != null && external.Version == Version) { // Use external mod registration to populate the section header ModTitle = external.Title; } else if (Game.Mods.TryGetValue(Mod, out mod)) - { - // Use internal mod data to populate the section header, but - // on-connect switching must use the external mod plumbing. - ModTitle = mod.Metadata.Title; + { + // Use internal mod data to populate the section header, but + // on-connect switching must use the external mod plumbing. + ModTitle = mod.Metadata.Title; } else - { - // Some platforms (e.g. macOS) package each mod separately, so the Mods check above won't work. - // Guess based on the most recent ExternalMod instead. + { + // Some platforms (e.g. macOS) package each mod separately, so the Mods check above won't work. + // Guess based on the most recent ExternalMod instead. var guessMod = Game.ExternalMods.Values .OrderByDescending(m => m.Version) - .FirstOrDefault(m => m.Id == Mod); - + .FirstOrDefault(m => m.Id == Mod); + if (guessMod != null) ModTitle = "{0}".F(guessMod.Title); else diff --git a/OpenRA.Game/Server/ServerOrder.cs b/OpenRA.Game/Server/ServerOrder.cs index cc6d26d69a..d46f80b852 100644 --- a/OpenRA.Game/Server/ServerOrder.cs +++ b/OpenRA.Game/Server/ServerOrder.cs @@ -30,7 +30,7 @@ namespace OpenRA.Server byte b; switch (b = r.ReadByte()) { - case 0xbf: + case 0xbf: // Silently ignore disconnect notifications return null; case 0xff: diff --git a/OpenRA.Game/World.cs b/OpenRA.Game/World.cs index 58641d327b..b6328fb9f1 100644 --- a/OpenRA.Game/World.cs +++ b/OpenRA.Game/World.cs @@ -420,9 +420,9 @@ namespace OpenRA ret += n++ * Sync.Hash(sync); // Hash the shared random number generator. - ret += SharedRandom.Last; - - // Hash player RenderPlayer status + ret += SharedRandom.Last; + + // Hash player RenderPlayer status foreach (var p in Players) if (p.UnlockedRenderPlayer) ret += Sync.HashPlayer(p); diff --git a/OpenRA.Mods.Common/Activities/Rearm.cs b/OpenRA.Mods.Common/Activities/Rearm.cs index 503a8e991f..418888ae8e 100644 --- a/OpenRA.Mods.Common/Activities/Rearm.cs +++ b/OpenRA.Mods.Common/Activities/Rearm.cs @@ -27,10 +27,10 @@ namespace OpenRA.Mods.Common.Activities } protected override void OnFirstRun(Actor self) - { - // Reset the ReloadDelay to avoid any issues with early cancellation + { + // Reset the ReloadDelay to avoid any issues with early cancellation // from previous reload attempts (explicit order, host building died, etc). - // HACK: this really shouldn't be managed from here + // HACK: this really shouldn't be managed from here foreach (var pool in ammoPools) pool.RemainingTicks = pool.Info.ReloadDelay; } diff --git a/OpenRA.Mods.Common/SpriteLoaders/ShpTDLoader.cs b/OpenRA.Mods.Common/SpriteLoaders/ShpTDLoader.cs index 9b4f5c1b15..0473a0516a 100644 --- a/OpenRA.Mods.Common/SpriteLoaders/ShpTDLoader.cs +++ b/OpenRA.Mods.Common/SpriteLoaders/ShpTDLoader.cs @@ -109,24 +109,24 @@ namespace OpenRA.Mods.Common.SpriteLoaders } var trimmedWidth = right - left + 1; - var trimmedHeight = bottom - top + 1; - - // Pad the dimensions to an even number to avoid issues with half-integer offsets + var trimmedHeight = bottom - top + 1; + + // Pad the dimensions to an even number to avoid issues with half-integer offsets var widthFudge = trimmedWidth % 2; var heightFudge = trimmedHeight % 2; var destWidth = trimmedWidth + widthFudge; - var destHeight = trimmedHeight + heightFudge; + var destHeight = trimmedHeight + heightFudge; if (trimmedWidth == origSize.Width && trimmedHeight == origSize.Height) - { - // Nothing to trim, so copy old data directly + { + // Nothing to trim, so copy old data directly Size = header.Size; FrameSize = header.FrameSize; Offset = header.Offset; Data = header.Data; } else if (trimmedWidth > 0 && trimmedHeight > 0) - { + { // Trim frame Data = new byte[destWidth * destHeight]; for (var y = 0; y < trimmedHeight; y++) @@ -139,8 +139,8 @@ namespace OpenRA.Mods.Common.SpriteLoaders top + bottom + heightFudge - origSize.Height + 1); } else - { - // Empty frame + { + // Empty frame Data = new byte[0]; } } diff --git a/OpenRA.Mods.Common/Traits/CashTrickler.cs b/OpenRA.Mods.Common/Traits/CashTrickler.cs index cd3a4b380e..dd034d47aa 100644 --- a/OpenRA.Mods.Common/Traits/CashTrickler.cs +++ b/OpenRA.Mods.Common/Traits/CashTrickler.cs @@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Traits { amount = resources.ChangeCash(amount); - if (info.ShowTicks && amount != 0) + if (info.ShowTicks && amount != 0) AddCashTick(self, amount); } } diff --git a/OpenRA.Mods.Common/Traits/GivesCashOnCapture.cs b/OpenRA.Mods.Common/Traits/GivesCashOnCapture.cs index 2cdd8fd4e7..2ac3999379 100644 --- a/OpenRA.Mods.Common/Traits/GivesCashOnCapture.cs +++ b/OpenRA.Mods.Common/Traits/GivesCashOnCapture.cs @@ -1,4 +1,4 @@ -#region Copyright & License Information +#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made @@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits var resources = newOwner.PlayerActor.Trait(); - var amount = resources.ChangeCash(info.Amount); + var amount = resources.ChangeCash(info.Amount); if (!info.ShowTicks && amount != 0) return; diff --git a/OpenRA.Mods.Common/Traits/Player/PlayerResources.cs b/OpenRA.Mods.Common/Traits/Player/PlayerResources.cs index e545b97585..5f288e500e 100644 --- a/OpenRA.Mods.Common/Traits/Player/PlayerResources.cs +++ b/OpenRA.Mods.Common/Traits/Player/PlayerResources.cs @@ -88,16 +88,16 @@ namespace OpenRA.Mods.Common.Traits public int ChangeCash(int amount) { - if (amount >= 0) + if (amount >= 0) GiveCash(amount); - else + else { - // Don't put the player into negative funds + // Don't put the player into negative funds amount = Math.Max(-(Cash + Resources), amount); - - TakeCash(-amount); - } - + + TakeCash(-amount); + } + return amount; } diff --git a/OpenRA.Mods.Common/Widgets/Logic/ColorPickerLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/ColorPickerLogic.cs index 3981a18a6e..f95935899c 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/ColorPickerLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/ColorPickerLogic.cs @@ -200,10 +200,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic color.AttachPanel(colorChooser, onExit); } - public override void Tick() - { + public override void Tick() + { if (paletteTabHighlighted > 0) - paletteTabHighlighted--; + paletteTabHighlighted--; } } } diff --git a/OpenRA.Mods.Common/Widgets/Logic/CreditsLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/CreditsLogic.cs index bdb36d339d..ac3b96be50 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/CreditsLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/CreditsLogic.cs @@ -12,7 +12,7 @@ using System; using System.Collections.Generic; -using System.Linq; +using System.Linq; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic @@ -59,9 +59,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic { var modCredits = modData.Manifest.Get(); modLines = ParseLines(modCredits.ModCreditsFile); - modTab.GetText = () => modCredits.ModTabTitle; - - // Make space to show the tabs + modTab.GetText = () => modCredits.ModTabTitle; + + // Make space to show the tabs tabContainer.IsVisible = () => true; scrollPanel.Bounds.Y += tabContainer.Bounds.Height; scrollPanel.Bounds.Height -= tabContainer.Bounds.Height; diff --git a/OpenRA.Mods.Common/Widgets/Logic/PerfDebugLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/PerfDebugLogic.cs index 3a03d3c302..2603cf7971 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/PerfDebugLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/PerfDebugLogic.cs @@ -9,7 +9,7 @@ */ #endregion -using System.Diagnostics; +using System.Diagnostics; using OpenRA.Support; using OpenRA.Widgets; diff --git a/OpenRA.Mods.Common/Widgets/WorldInteractionControllerWidget.cs b/OpenRA.Mods.Common/Widgets/WorldInteractionControllerWidget.cs index 7ccd8aa667..7d76fc8ac9 100644 --- a/OpenRA.Mods.Common/Widgets/WorldInteractionControllerWidget.cs +++ b/OpenRA.Mods.Common/Widgets/WorldInteractionControllerWidget.cs @@ -200,7 +200,7 @@ namespace OpenRA.Mods.Common.Widgets continue; if (!flashed && !o.SuppressVisualFeedback) - { + { var visualTarget = o.VisualFeedbackTarget.Type != TargetType.Invalid ? o.VisualFeedbackTarget : o.Target; if (visualTarget.Type == TargetType.Actor) {