Convert overlays (wall, field, crate) to actors. Untested cnc support.

This commit is contained in:
Paul Chote
2010-04-02 00:44:51 +13:00
committed by Bob
parent 3b15aec294
commit 8c15a4f6f4
8 changed files with 255 additions and 166 deletions

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -262,7 +262,6 @@
<Compile Include="Traits\Unit.cs" />
<Compile Include="Traits\World\SpawnMapActors.cs" />
<Compile Include="Traits\World\UnitInfluence.cs" />
<Compile Include="Traits\World\WallLoadHook.cs" />
<Compile Include="Traits\World\WaterPaletteRotation.cs" />
<Compile Include="Traits\Modifiers\WithShadow.cs" />
<Compile Include="Network\UnitOrders.cs" />