Map pool update
- add Destroyable tiles into d2k mod - add ability engineer to repair destroyed cliffs
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_0.png
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After Width: | Height: | Size: 20 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_1.png
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After Width: | Height: | Size: 22 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_2.png
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After Width: | Height: | Size: 21 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_3.png
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After Width: | Height: | Size: 22 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_4.png
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|
After Width: | Height: | Size: 21 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_5.png
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After Width: | Height: | Size: 22 KiB |
BIN
mods/d2k/bits/destroyabletiles/destroyabletile_6.png
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After Width: | Height: | Size: 23 KiB |
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mods/d2k/bits/destroyabletiles/destroyabletile_7.png
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After Width: | Height: | Size: 22 KiB |
@@ -100,6 +100,7 @@ actor-engineer =
|
|||||||
.description = Infiltrates and captures enemy structures
|
.description = Infiltrates and captures enemy structures
|
||||||
Strong vs Buildings
|
Strong vs Buildings
|
||||||
Weak vs Everything
|
Weak vs Everything
|
||||||
|
Can repair destroyed cliffs
|
||||||
.name = Engineer
|
.name = Engineer
|
||||||
.encyclopedia = Engineers can be used to capture enemy buildings.
|
.encyclopedia = Engineers can be used to capture enemy buildings.
|
||||||
|
|
||||||
@@ -489,3 +490,11 @@ actor-combat-tank-o =
|
|||||||
.encyclopedia = The Combat Tank is effective against most vehicles, less so against lightly armored vehicles.
|
.encyclopedia = The Combat Tank is effective against most vehicles, less so against lightly armored vehicles.
|
||||||
|
|
||||||
The Ordos Combat Tank is the fastest variant of the Combat Tank, but it is also the weakest.
|
The Ordos Combat Tank is the fastest variant of the Combat Tank, but it is also the weakest.
|
||||||
|
|
||||||
|
meta-DestroyableTile =
|
||||||
|
.generic-name = Passage (destroyable)
|
||||||
|
.name = Passage (destroyable)
|
||||||
|
|
||||||
|
meta-DestroyedTile =
|
||||||
|
.generic-name = Passage (repairable)
|
||||||
|
.name = Passage (repairable)
|
||||||
|
|||||||
BIN
mods/d2k/maps/worm-graveyard/map.bin
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BIN
mods/d2k/maps/worm-graveyard/map.png
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|
After Width: | Height: | Size: 2.2 KiB |
156
mods/d2k/maps/worm-graveyard/map.yaml
Normal file
@@ -0,0 +1,156 @@
|
|||||||
|
MapFormat: 12
|
||||||
|
|
||||||
|
RequiresMod: d2k
|
||||||
|
|
||||||
|
Title: Worm Graveyard
|
||||||
|
|
||||||
|
Author: BLACKSIR
|
||||||
|
|
||||||
|
Tileset: ARRAKIS
|
||||||
|
|
||||||
|
MapSize: 98,98
|
||||||
|
|
||||||
|
Bounds: 1,1,96,96
|
||||||
|
|
||||||
|
Visibility: Lobby
|
||||||
|
|
||||||
|
Categories: Conquest
|
||||||
|
|
||||||
|
Players:
|
||||||
|
PlayerReference@Neutral:
|
||||||
|
Name: Neutral
|
||||||
|
OwnsWorld: True
|
||||||
|
NonCombatant: True
|
||||||
|
Faction: Random
|
||||||
|
PlayerReference@Creeps:
|
||||||
|
Name: Creeps
|
||||||
|
NonCombatant: True
|
||||||
|
Faction: Random
|
||||||
|
Enemies: Multi0, Multi1, Multi2, Multi3
|
||||||
|
PlayerReference@Multi0:
|
||||||
|
Name: Multi0
|
||||||
|
Playable: True
|
||||||
|
Faction: Random
|
||||||
|
Enemies: Creeps
|
||||||
|
PlayerReference@Multi1:
|
||||||
|
Name: Multi1
|
||||||
|
Playable: True
|
||||||
|
Faction: Random
|
||||||
|
Enemies: Creeps
|
||||||
|
PlayerReference@Multi2:
|
||||||
|
Name: Multi2
|
||||||
|
Playable: True
|
||||||
|
Faction: Random
|
||||||
|
Enemies: Creeps
|
||||||
|
PlayerReference@Multi3:
|
||||||
|
Name: Multi3
|
||||||
|
Playable: True
|
||||||
|
Faction: Random
|
||||||
|
Enemies: Creeps
|
||||||
|
|
||||||
|
Actors:
|
||||||
|
Actor96: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 10,15
|
||||||
|
Actor97: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 86,15
|
||||||
|
Actor101: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 86,80
|
||||||
|
Actor102: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 10,80
|
||||||
|
Actor197: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 21,5
|
||||||
|
Actor235: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 21,92
|
||||||
|
Actor273: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 75,92
|
||||||
|
Actor188: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 75,5
|
||||||
|
Actor41: wormspawner
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 96,1
|
||||||
|
Actor42: wormspawner
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 1,1
|
||||||
|
Actor44: wormspawner
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 1,96
|
||||||
|
Actor43: wormspawner
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 96,96
|
||||||
|
Actor47: sietch
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 47,89
|
||||||
|
Actor29: mpspawn
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 10,43
|
||||||
|
Actor30: mpspawn
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 10,54
|
||||||
|
Actor36: mpspawn
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 86,43
|
||||||
|
Actor37: mpspawn
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 86,54
|
||||||
|
Actor38: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 22,64
|
||||||
|
Actor39: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 22,30
|
||||||
|
Actor52: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 75,30
|
||||||
|
Actor53: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 75,67
|
||||||
|
Actor56: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 24,57
|
||||||
|
Actor57: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 24,39
|
||||||
|
Actor58: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 73,40
|
||||||
|
Actor59: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 73,57
|
||||||
|
Actor48: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 48,37
|
||||||
|
Actor60: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 38,40
|
||||||
|
Actor51: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 35,49
|
||||||
|
Actor61: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 59,57
|
||||||
|
Actor62: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 38,57
|
||||||
|
Actor49: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 49,60
|
||||||
|
Actor63: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 59,40
|
||||||
|
Actor50: spicebloom.spawnpoint
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 62,48
|
||||||
|
Actor33: pass01_destroyed_left
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 26,47
|
||||||
|
Actor34: pass01_destroyed_right
|
||||||
|
Owner: Neutral
|
||||||
|
Location: 69,47
|
||||||
@@ -47,6 +47,7 @@ Sequences:
|
|||||||
d2k|sequences/infantry.yaml
|
d2k|sequences/infantry.yaml
|
||||||
d2k|sequences/structures.yaml
|
d2k|sequences/structures.yaml
|
||||||
d2k|sequences/misc.yaml
|
d2k|sequences/misc.yaml
|
||||||
|
d2k|sequences/arrakis.yaml
|
||||||
|
|
||||||
TileSets:
|
TileSets:
|
||||||
d2k|tilesets/arrakis.yaml
|
d2k|tilesets/arrakis.yaml
|
||||||
|
|||||||
@@ -249,7 +249,7 @@ Player:
|
|||||||
MaxBaseRadius: 40
|
MaxBaseRadius: 40
|
||||||
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
||||||
ConstructionYardTypes: construction_yard
|
ConstructionYardTypes: construction_yard
|
||||||
IgnoredEnemyTargetTypes: Creep, Air
|
IgnoredEnemyTargetTypes: Creep, Air, Cliff
|
||||||
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
||||||
UnitBuilderBotModule@omnius:
|
UnitBuilderBotModule@omnius:
|
||||||
RequiresCondition: enable-omnius-ai
|
RequiresCondition: enable-omnius-ai
|
||||||
@@ -294,7 +294,7 @@ Player:
|
|||||||
MaxBaseRadius: 40
|
MaxBaseRadius: 40
|
||||||
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
||||||
ConstructionYardTypes: construction_yard
|
ConstructionYardTypes: construction_yard
|
||||||
IgnoredEnemyTargetTypes: Creep, Air
|
IgnoredEnemyTargetTypes: Creep, Air, Cliff
|
||||||
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
||||||
UnitBuilderBotModule@vidious:
|
UnitBuilderBotModule@vidious:
|
||||||
RequiresCondition: enable-vidious-ai
|
RequiresCondition: enable-vidious-ai
|
||||||
@@ -334,7 +334,7 @@ Player:
|
|||||||
MaxBaseRadius: 40
|
MaxBaseRadius: 40
|
||||||
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
|
||||||
ConstructionYardTypes: construction_yard
|
ConstructionYardTypes: construction_yard
|
||||||
IgnoredEnemyTargetTypes: Creep, Air
|
IgnoredEnemyTargetTypes: Creep, Air, Cliff
|
||||||
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
|
||||||
UnitBuilderBotModule@gladius:
|
UnitBuilderBotModule@gladius:
|
||||||
RequiresCondition: enable-gladius-ai
|
RequiresCondition: enable-gladius-ai
|
||||||
|
|||||||
@@ -154,3 +154,100 @@ sietch:
|
|||||||
-WithMakeAnimation:
|
-WithMakeAnimation:
|
||||||
-WithCrumbleOverlay:
|
-WithCrumbleOverlay:
|
||||||
-WithBuildingRepairDecoration:
|
-WithBuildingRepairDecoration:
|
||||||
|
|
||||||
|
pass01_destroyable_bottom:
|
||||||
|
Inherits: ^DestroyableTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_bottom
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: === X=X X=X
|
||||||
|
HitShape:
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -512, -512
|
||||||
|
BottomRight: 512, 900
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: pass01_destroyed_bottom
|
||||||
|
|
||||||
|
pass01_destroyed_bottom:
|
||||||
|
Inherits: ^DestroyedTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_destroyed_bottom
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: === xxx xxx
|
||||||
|
TransformOnCapture:
|
||||||
|
IntoActor: pass01_destroyable_bottom
|
||||||
|
|
||||||
|
pass01_destroyable_left:
|
||||||
|
Inherits: ^DestroyableTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_left
|
||||||
|
HitShape:
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -700, -512
|
||||||
|
BottomRight: 712, 512
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: XX= === XX=
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: pass01_destroyed_left
|
||||||
|
|
||||||
|
|
||||||
|
pass01_destroyed_left:
|
||||||
|
Inherits: ^DestroyedTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_destroyed_left
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: xx= xx= xx=
|
||||||
|
TransformOnCapture:
|
||||||
|
IntoActor: pass01_destroyable_left
|
||||||
|
|
||||||
|
pass01_destroyable_right:
|
||||||
|
Inherits: ^DestroyableTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_right
|
||||||
|
HitShape:
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -700, -512
|
||||||
|
BottomRight: 700, 512
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: =XX === =XX
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: pass01_destroyed_right
|
||||||
|
|
||||||
|
pass01_destroyed_right:
|
||||||
|
Inherits: ^DestroyedTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_destroyed_right
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: =xx =xx =xx
|
||||||
|
TransformOnCapture:
|
||||||
|
IntoActor: pass01_destroyable_right
|
||||||
|
|
||||||
|
pass01_destroyable_top:
|
||||||
|
Inherits: ^DestroyableTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_top
|
||||||
|
HitShape:
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -512, -900
|
||||||
|
BottomRight: 512, 512
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: X=X X=X ===
|
||||||
|
SpawnActorOnDeath:
|
||||||
|
Actor: pass01_destroyed_top
|
||||||
|
|
||||||
|
pass01_destroyed_top:
|
||||||
|
Inherits: ^DestroyedTile
|
||||||
|
RenderSprites:
|
||||||
|
Image: rockpass01_destroyed_top
|
||||||
|
Building:
|
||||||
|
Dimensions: 3,3
|
||||||
|
Footprint: XxX xxx xxx
|
||||||
|
TransformOnCapture:
|
||||||
|
IntoActor: pass01_destroyable_top
|
||||||
|
|||||||
@@ -198,11 +198,19 @@
|
|||||||
HandicapDamageMultiplier:
|
HandicapDamageMultiplier:
|
||||||
HandicapProductionTimeMultiplier:
|
HandicapProductionTimeMultiplier:
|
||||||
|
|
||||||
|
^CliffAvalanche:
|
||||||
|
ExternalCondition@rockAvalanche:
|
||||||
|
Condition: rock_avalanche
|
||||||
|
KillsSelf@rockAvalanche:
|
||||||
|
RequiresCondition: rock_avalanche
|
||||||
|
DamageTypes: SmallExplosionDeath
|
||||||
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
Inherits@2: ^SpriteActor
|
Inherits@2: ^SpriteActor
|
||||||
Inherits@selection: ^SelectableCombatUnit
|
Inherits@selection: ^SelectableCombatUnit
|
||||||
Inherits@handicaps: ^PlayerHandicaps
|
Inherits@handicaps: ^PlayerHandicaps
|
||||||
|
Inherits@avalancheKill: ^CliffAvalanche
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: meta-vehicle-generic-name
|
GenericName: meta-vehicle-generic-name
|
||||||
Huntable:
|
Huntable:
|
||||||
@@ -356,6 +364,7 @@
|
|||||||
Inherits@3: ^SpriteActor
|
Inherits@3: ^SpriteActor
|
||||||
Inherits@selection: ^SelectableCombatUnit
|
Inherits@selection: ^SelectableCombatUnit
|
||||||
Inherits@handicaps: ^PlayerHandicaps
|
Inherits@handicaps: ^PlayerHandicaps
|
||||||
|
Inherits@avalancheKill: ^CliffAvalanche
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: meta-infantry-generic-name
|
GenericName: meta-infantry-generic-name
|
||||||
Huntable:
|
Huntable:
|
||||||
@@ -669,3 +678,74 @@
|
|||||||
RequiresSelection: true
|
RequiresSelection: true
|
||||||
Image: pips
|
Image: pips
|
||||||
Sequence: tag-upgraded
|
Sequence: tag-upgraded
|
||||||
|
|
||||||
|
^UndestroyableTile:
|
||||||
|
Inherits@1: ^ExistsInWorld
|
||||||
|
Inherits@2: ^SpriteActor
|
||||||
|
FrozenUnderFog:
|
||||||
|
WithSpriteBody:
|
||||||
|
Building:
|
||||||
|
TerrainTypes: Rock, Concrete, Cliff, Sand, Rock, Transition, Spice, SpiceSand, Dune,
|
||||||
|
Health:
|
||||||
|
HP: 30000
|
||||||
|
Armor:
|
||||||
|
Type: invulnerable
|
||||||
|
HitShape:
|
||||||
|
UseTargetableCellsOffsets: false
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -512, -512
|
||||||
|
BottomRight: 512, 512
|
||||||
|
MapEditorData:
|
||||||
|
Categories: Tile actors
|
||||||
|
Interactable:
|
||||||
|
|
||||||
|
^DestroyableTile:
|
||||||
|
Inherits: ^UndestroyableTile
|
||||||
|
Targetable:
|
||||||
|
TargetTypes: Ground, Cliff
|
||||||
|
RequiresForceFire: true
|
||||||
|
Armor:
|
||||||
|
Type: wall
|
||||||
|
Health:
|
||||||
|
HP: 30000
|
||||||
|
OwnerLostAction:
|
||||||
|
Action: ChangeOwner
|
||||||
|
Owner: Neutral
|
||||||
|
HitShape:
|
||||||
|
UseTargetableCellsOffsets: true
|
||||||
|
Explodes:
|
||||||
|
Type: CenterPosition
|
||||||
|
Weapon: cliffExplode
|
||||||
|
EmptyWeapon: cliffExplode
|
||||||
|
MapEditorData:
|
||||||
|
Categories: Destroable Tiles
|
||||||
|
Tooltip:
|
||||||
|
GenericName: meta-DestroyableTile.generic-name
|
||||||
|
Name: meta-DestroyableTile.name
|
||||||
|
|
||||||
|
^DestroyedTile:
|
||||||
|
Inherits: ^UndestroyableTile
|
||||||
|
CaptureManager:
|
||||||
|
Building:
|
||||||
|
OwnerLostAction:
|
||||||
|
Action: ChangeOwner
|
||||||
|
Owner: Neutral
|
||||||
|
Tooltip:
|
||||||
|
GenericName: meta-DestroyedTile.generic-name
|
||||||
|
Name: meta-DestroyedTile.name
|
||||||
|
CaptureManager:
|
||||||
|
CapturableProgressBar:
|
||||||
|
CapturableProgressBlink:
|
||||||
|
Interval: 30
|
||||||
|
Capturable:
|
||||||
|
Types: cliff
|
||||||
|
HitShape:
|
||||||
|
UseTargetableCellsOffsets: true
|
||||||
|
Type: Rectangle
|
||||||
|
TopLeft: -1048, -1048
|
||||||
|
BottomRight: 1024, 1054
|
||||||
|
Targetable:
|
||||||
|
TargetTypes: Ground, Cliff
|
||||||
|
RequiresForceFire: true
|
||||||
|
MapEditorData:
|
||||||
|
Categories: Destroyed Tiles
|
||||||
|
|||||||
@@ -52,12 +52,17 @@ engineer:
|
|||||||
Captures:
|
Captures:
|
||||||
CaptureTypes: building
|
CaptureTypes: building
|
||||||
PlayerExperience: 10
|
PlayerExperience: 10
|
||||||
Captures@caturesHusk:
|
Captures@Husk:
|
||||||
CaptureTypes: husk
|
CaptureTypes: husk
|
||||||
PlayerExperience: 10
|
PlayerExperience: 10
|
||||||
Infiltrates:
|
Infiltrates:
|
||||||
Types: husk
|
Types: husk
|
||||||
ValidRelationships: Ally
|
ValidRelationships: Ally
|
||||||
|
Captures@Cliff:
|
||||||
|
CaptureTypes: cliff
|
||||||
|
ConsumedByCapture: false
|
||||||
|
CaptureDelay: 150
|
||||||
|
ValidRelationships: Enemy, Neutral, Ally
|
||||||
Encyclopedia:
|
Encyclopedia:
|
||||||
Description: actor-engineer.encyclopedia
|
Description: actor-engineer.encyclopedia
|
||||||
Order: 30
|
Order: 30
|
||||||
|
|||||||
40
mods/d2k/sequences/arrakis.yaml
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
rockpass01_left:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_1.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
rockpass01_right:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_2.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
rockpass01_top:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_3.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
rockpass01_bottom:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_0.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
|
||||||
|
rockpass01_destroyed_left:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_5.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
rockpass01_destroyed_right:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_6.png
|
||||||
|
ZOffset: -2048
|
||||||
|
|
||||||
|
rockpass01_destroyed_top:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_7.png
|
||||||
|
ZOffset: -2512
|
||||||
|
|
||||||
|
rockpass01_destroyed_bottom:
|
||||||
|
idle:
|
||||||
|
Filename: bits/destroyabletiles/destroyabletile_4.png
|
||||||
|
ZOffset: -2048
|
||||||
@@ -196,6 +196,15 @@ WallExplode:
|
|||||||
ImpactSounds: EXPLHG1.WAV
|
ImpactSounds: EXPLHG1.WAV
|
||||||
ImpactActors: false
|
ImpactActors: false
|
||||||
|
|
||||||
|
CliffExplode:
|
||||||
|
Warhead@1Eff: CreateEffect
|
||||||
|
Explosions: building
|
||||||
|
ImpactActors: false
|
||||||
|
ImpactSounds: EXPLHG1.WAV
|
||||||
|
Warhead@rockAvalanche: GrantExternalCondition
|
||||||
|
Condition: rock_avalanche
|
||||||
|
Range: 1c950
|
||||||
|
|
||||||
grenade:
|
grenade:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
|
|||||||