Change C4Demolition from minutes to ticks; actually use this value.
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@@ -19,13 +19,21 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class C4DemolitionInfo : TraitInfo<C4Demolition>
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class C4DemolitionInfo : ITraitInfo
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{
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public readonly float C4Delay = 0;
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public readonly int C4Delay = 45; // 1.8 seconds
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public object Create(ActorInitializer init) { return new C4Demolition(this); }
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}
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class C4Demolition : IIssueOrder, IResolveOrder, IOrderVoice
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{
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readonly C4DemolitionInfo Info;
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public C4Demolition(C4DemolitionInfo info)
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{
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Info = info;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get { yield return new UnitTraitOrderTargeter<Building>( "C4", 6, "c4", true, false ); }
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@@ -48,8 +56,7 @@ namespace OpenRA.Mods.RA
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var mobile = self.Trait<Mobile>();
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self.CancelActivity();
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self.QueueActivity(new Enter(order.TargetActor));
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//self.QueueActivity(new Move(order.TargetActor.Location, order.TargetActor));
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self.QueueActivity(new Demolish(order.TargetActor));
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self.QueueActivity(new Demolish(order.TargetActor, Info.C4Delay));
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self.QueueActivity(mobile.MoveTo(self.Location, 0));
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}
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}
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