Add "Assign Teams" lobby drop down button

This commit is contained in:
Scott_NZ
2013-03-10 20:38:56 +13:00
parent 19e6a588b8
commit 8c46b421de
3 changed files with 86 additions and 13 deletions

View File

@@ -125,6 +125,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
.ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Any");
var gameStarting = false;
var mapButton = lobby.Get<ButtonWidget>("CHANGEMAP_BUTTON");
mapButton.OnClick = () =>
{
@@ -157,11 +159,33 @@ namespace OpenRA.Mods.RA.Widgets.Logic
randomMapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
}
var assignTeams = lobby.GetOrNull<DropDownButtonWidget>("ASSIGNTEAMS_DROPDOWNBUTTON");
if (assignTeams != null)
{
assignTeams.IsVisible = () => Game.IsHost;
assignTeams.IsDisabled = () => gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
assignTeams.OnMouseDown = _ =>
{
var options = Enumerable.Range(2, orderManager.LobbyInfo.Clients.Count.Clamp(2, 8) - 1).Select(d => new DropDownOption
{
Title = "{0} Teams".F(d),
IsSelected = () => false,
OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString())))
});
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
return item;
};
assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
};
}
var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON");
disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
var gameStarting = false;
var allowCheats = lobby.Get<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null
@@ -187,13 +211,13 @@ namespace OpenRA.Mods.RA.Widgets.Logic
difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty;
difficulty.OnMouseDown = _ =>
{
var options = Map.Difficulties.Select(d => new DifficultyDropDownOption
var options = Map.Difficulties.Select(d => new DropDownOption
{
Title = d,
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d,
OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d)))
});
Func<DifficultyDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
@@ -492,7 +516,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
orderManager.IssueOrder(Order.Command("ready"));
}
class DifficultyDropDownOption
class DropDownOption
{
public string Title;
public Func<bool> IsSelected;