Fix AutoTarget acquiring targets under fog/shroud
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@@ -180,7 +180,7 @@ namespace OpenRA.Mods.Common.Traits
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&& !target.IsInRange(self.CenterPosition, arm.Weapon.MinRange))), a);
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&& !target.IsInRange(self.CenterPosition, arm.Weapon.MinRange))), a);
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})
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})
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.Where(kv => kv.Key != null)
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.Where(kv => kv.Key != null && self.Owner.CanViewActor(kv.Value))
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.GroupBy(kv => kv.Key, kv => kv.Value)
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.GroupBy(kv => kv.Key, kv => kv.Value)
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.ToDictionary(kv => kv.Key, kv => kv.ClosestTo(self));
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.ToDictionary(kv => kv.Key, kv => kv.ClosestTo(self));
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