diff --git a/mods/cnc/maps/nod05/nod05.lua b/mods/cnc/maps/nod05/nod05.lua index afb7db6e42..e00b5701ef 100644 --- a/mods/cnc/maps/nod05/nod05.lua +++ b/mods/cnc/maps/nod05/nod05.lua @@ -295,9 +295,9 @@ checkProduction = function(player) end end if #UnitsType > 0 then - if (type == 'jeep' or type == 'mtnk') and not Factory.IsDead and Factory.Owner == gdi then + if (type == 'jeep' or type == 'mtnk') and not Factory.IsDead and Factory.Owner == GDI then Factory.Build(UnitsType) - elseif (type == 'e1' or type == 'e2') and not Barracks.IsDead and Barracks.Owner == gdi then + elseif (type == 'e1' or type == 'e2') and not Barracks.IsDead and Barracks.Owner == GDI then Barracks.Build(UnitsType) end end