merged pchote/master attack-omni bridge-setup-as-trait

This commit is contained in:
Chris Forbes
2010-02-09 13:31:26 +13:00
35 changed files with 361 additions and 588 deletions

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@@ -10,14 +10,11 @@ URepairPercent=20% ; [units only] percent cost to fully repair as ratio of
URepairStep=10 ; [units only] hit points to heal per repair 'tick' for units
BuildSpeed=.1 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
OreGrows=yes ; Does ore grow denser over time?
OreSpreads=yes ; Does ore spread into adjacent areas
GemValue=50 ; gem credits per 'bail' carried by a harvester
GoldValue=25 ; gold credits per 'bail' carried by a harvester
GrowthRate=.3 ; minutes between ore (Tiberium) growth
BailCount=28 ; number of 'bails' carried by a harvester
;; OreChance is missing from rules.ini but referenced
;; LowPowerSlowdown is missing from rules.ini but referenced
LowPowerSlowdown=3 ; slowdown factor for low power
GapRegenInterval=.1 ; gap generators will regenerate their shroud at this time interval
SubmergeDelay=.02 ; forced delay that subs will remain on surface before allowing to submerge

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@@ -343,10 +343,9 @@ OBLI:
Armor: light
Crewed: no
Sight: 5
Turreted:
RenderBuildingCharge:
ChargeAudio: obelpowr.aud
AttackTurreted:
AttackOmni:
PrimaryWeapon: Laser
FireDelay: 8
AutoTarget:

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@@ -14,6 +14,7 @@ World:
WaterPaletteRotation:
BuildingInfluence:
UnitInfluence:
BridgeLoadHook:
PaletteFromFile@terrain_temperat:
Name: terrain
Theater: temperat
@@ -104,4 +105,9 @@ World:
G: 0
B: 0
A: 180
ShroudPalette:
ShroudPalette:
OreGrowth:
Interval: .3
Chance: .02
Spreads: yes
Grows: yes