From 8cb6e0b2298ac15d2fc57b8561cb5b9dfb95c823 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Wed, 21 Jul 2010 18:42:28 +1200 Subject: [PATCH] make walls sortof worth using --- mods/ra/defaults.yaml | 3 ++- mods/ra/structures.yaml | 6 +++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/mods/ra/defaults.yaml b/mods/ra/defaults.yaml index 3ca3b7043c..7b8516ae91 100644 --- a/mods/ra/defaults.yaml +++ b/mods/ra/defaults.yaml @@ -106,10 +106,11 @@ Sight: 0 DamagedSound: sandbag2.aud DestroyedSound: sandbag2.aud - Adjacent: 4 + Adjacent: 7 Wall: CrushClasses: wall LineBuild: + Range: 8 Selectable: Priority: 1 RenderBuildingWall: diff --git a/mods/ra/structures.yaml b/mods/ra/structures.yaml index d6b9fb686b..79d10d78b5 100644 --- a/mods/ra/structures.yaml +++ b/mods/ra/structures.yaml @@ -852,7 +852,7 @@ SBAG: LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Hotkey: b Building: - HP: 100 + HP: 300 Armor: none FENC: @@ -867,7 +867,7 @@ FENC: LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Hotkey: n Building: - HP: 100 + HP: 300 Armor: none BRIK: @@ -882,7 +882,7 @@ BRIK: LongDesc: Stop units and blocks enemy fire. Hotkey: w Building: - HP: 100 + HP: 1500 Armor: none DamagedSound: crmble2.aud DestroyedSound: kaboom30.aud