recoil!
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@@ -49,6 +49,7 @@ namespace OpenRa.Game.GameRules
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public readonly string[] BuiltAt = { };
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public readonly int[] PrimaryOffset = { 0, 0 };
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public readonly int[] SecondaryOffset = null;
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public readonly int Recoil = 0;
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public UnitInfo(string name) { Name = name; }
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