From 8cd921575696dfb137c2a3fb74e6b6cfe23fa456 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Mon, 5 Oct 2020 20:28:24 +0200 Subject: [PATCH] Add an additional new line before the unordered list. --- OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs b/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs index a73c95004d..4aedfbe7ba 100644 --- a/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/ExtractLuaDocsCommand.cs @@ -45,8 +45,8 @@ namespace OpenRA.Mods.Common.UtilityCommands "(note, you must replace the spaces in the snippet below with a single tab for each level of indentation):"); Console.WriteLine("```\nRules:\n\tWorld:\n\t\tLuaScript:\n\t\t\tScripts: myscript.lua\n```"); Console.WriteLine(); - Console.WriteLine("Map scripts can interact with the game engine in three ways:\n" + - "* Global tables provide functions for interacting with the global world state, or performing general helper tasks.\n" + + Console.WriteLine("Map scripts can interact with the game engine in three ways:\n"); + Console.WriteLine("* Global tables provide functions for interacting with the global world state, or performing general helper tasks.\n" + "They exist in the global namespace, and can be called directly using ```.```.\n" + "* Individual actors expose a collection of properties and commands that query information or modify their state.\n" + " * Some commands, marked as queued activity, are asynchronous. Activities are queued on the actor, and will run in " +