make the fallrate customizable

This commit is contained in:
Matthias Mailänder
2014-07-03 18:04:48 +02:00
parent 4a7687d7e4
commit 8cdd7dce6c
3 changed files with 9 additions and 2 deletions

View File

@@ -35,6 +35,8 @@ namespace OpenRA.Mods.RA
public readonly WVec ParachuteOffset = WVec.Zero;
public readonly int FallRate = 13;
[Desc("Alternative to ParachuteShadowPalette which disables it and allows to set a custom sprite sequence instead.")]
public readonly string ShadowSequence = null;
[Desc("Optional, otherwise defaults to the palette the actor is using.")]