Remove redundant checks
This commit is contained in:
committed by
Gustas Kažukauskas
parent
3f0126eef4
commit
8ce9e01c1c
@@ -33,17 +33,11 @@ namespace OpenRA.Mods.Common.Traits
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void ITickRender.TickRender(WorldRenderer wr, Actor self)
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{
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if (wr.World.Type != WorldType.Editor)
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return;
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brush?.TickRender(wr, self);
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}
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IEnumerable<IRenderable> IRenderAboveShroud.RenderAboveShroud(Actor self, WorldRenderer wr)
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{
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if (wr.World.Type != WorldType.Editor)
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return NoRenderables;
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return brush?.RenderAboveShroud(self, wr) ?? NoRenderables;
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}
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@@ -51,9 +45,6 @@ namespace OpenRA.Mods.Common.Traits
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public IEnumerable<IRenderable> RenderAnnotations(Actor self, WorldRenderer wr)
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{
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if (wr.World.Type != WorldType.Editor)
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return NoRenderables;
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return brush?.RenderAnnotations(self, wr) ?? NoRenderables;
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}
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