Add a mission objectives GUI panel
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@@ -8,6 +8,7 @@ World:
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LoadWidgetAtGameStart:
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Widget: INGAME_ROOT
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MenuPaletteEffect:
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MenuEffect: Desaturated
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CloakPaletteEffect:
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ScreenShaker:
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NukePaletteEffect:
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@@ -185,7 +186,7 @@ World:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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ConquestObjectivesPanel:
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ObjectivesPanel: CONQUEST_OBJECTIVES
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ObjectivesPanel:
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PanelName: SKIRMISH_STATS
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RadarPings:
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