diff --git a/OpenRA.Game/Traits/Player/PlaceBuilding.cs b/OpenRA.Game/Traits/Player/PlaceBuilding.cs index 79700bc015..e6ade6d1a7 100644 --- a/OpenRA.Game/Traits/Player/PlaceBuilding.cs +++ b/OpenRA.Game/Traits/Player/PlaceBuilding.cs @@ -45,7 +45,7 @@ namespace OpenRA.Traits var buildingInfo = unit.Traits.Get(); foreach( var t in LineBuildUtils.GetLineBuildCells( self.World, order.TargetLocation, order.TargetString, buildingInfo ) ) { - var building = self.World.CreateActor( order.TargetString, order.TargetLocation, order.Player ); + var building = self.World.CreateActor( order.TargetString, t, order.Player ); if( playSounds ) foreach( var s in building.Info.Traits.Get().BuildSounds ) Sound.PlayToPlayer( order.Player, s );