Remove unnecessary parentheses
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@@ -233,7 +233,7 @@ namespace OpenRA.Graphics
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else
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Zoom = Zoom.Clamp(minZoom, maxZoom);
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var maxSize = (1f / (unlockMinZoom ? unlockedMinZoom : minZoom) * new float2(Game.Renderer.NativeResolution));
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var maxSize = 1f / (unlockMinZoom ? unlockedMinZoom : minZoom) * new float2(Game.Renderer.NativeResolution);
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Game.Renderer.SetMaximumViewportSize(new Size((int)maxSize.X, (int)maxSize.Y));
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foreach (var t in worldRenderer.World.WorldActor.TraitsImplementing<INotifyViewportZoomExtentsChanged>())
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@@ -296,8 +296,8 @@ namespace OpenRA.Graphics
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}
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public int2 ViewToWorldPx(int2 view) { return (graphicSettings.UIScale / Zoom * view.ToFloat2()).ToInt2() + TopLeft; }
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public int2 WorldToViewPx(int2 world) { return ((Zoom / graphicSettings.UIScale) * (world - TopLeft).ToFloat2()).ToInt2(); }
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public int2 WorldToViewPx(in float3 world) { return ((Zoom / graphicSettings.UIScale) * (world - TopLeft).XY).ToInt2(); }
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public int2 WorldToViewPx(int2 world) { return (Zoom / graphicSettings.UIScale * (world - TopLeft).ToFloat2()).ToInt2(); }
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public int2 WorldToViewPx(in float3 world) { return (Zoom / graphicSettings.UIScale * (world - TopLeft).XY).ToInt2(); }
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public void Center(IEnumerable<Actor> actors)
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{
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