Remove unnecessary parentheses
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@@ -250,7 +250,11 @@ namespace OpenRA.Mods.Cnc.FileFormats
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{
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*op++ = *ip++;
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if (t > 2)
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{
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#pragma warning disable IDE0047
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(*op++) = *ip++;
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#pragma warning restore IDE0047
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}
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}
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t = *ip++;
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@@ -110,13 +110,13 @@ namespace OpenRA.Mods.Cnc.Graphics
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static IEnumerable<IFinalizedRenderable> DrawZapWandering(WorldRenderer wr, float2 from, float2 to, ISpriteSequence s, string pal)
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{
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var dist = to - from;
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var norm = (1f / dist.Length) * new float2(-dist.Y, dist.X);
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var norm = 1f / dist.Length * new float2(-dist.Y, dist.X);
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var renderables = new List<IFinalizedRenderable>();
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if (Game.CosmeticRandom.Next(2) != 0)
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{
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var p1 = from + (1 / 3f) * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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var p2 = from + (2 / 3f) * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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var p1 = from + 1 / 3f * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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var p2 = from + 2 / 3f * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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renderables.AddRange(DrawZap(wr, from, p1, s, out p1, pal));
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renderables.AddRange(DrawZap(wr, p1, p2, s, out p2, pal));
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@@ -124,7 +124,7 @@ namespace OpenRA.Mods.Cnc.Graphics
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}
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else
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{
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var p1 = from + (1 / 2f) * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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var p1 = from + 1 / 2f * dist + WDist.FromPDF(Game.CosmeticRandom, 2).Length * dist.Length / 4096 * norm;
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renderables.AddRange(DrawZap(wr, from, p1, s, out p1, pal));
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renderables.AddRange(DrawZap(wr, p1, to, s, out _, pal));
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@@ -149,7 +149,7 @@ namespace OpenRA.Mods.Cnc.Traits
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var minefield = GetMinefieldCells(minefieldStart, cell, Info.MinefieldDepth)
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.Where(c => IsCellAcceptable(self, c) && self.Owner.Shroud.IsExplored(c)
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&& movement.CanEnterCell(c, null, BlockedByActor.Immovable) && (movement is Mobile mobile && mobile.CanStayInCell(c)))
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&& movement.CanEnterCell(c, null, BlockedByActor.Immovable) && movement is Mobile mobile && mobile.CanStayInCell(c))
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.OrderBy(c => (c - minefieldStart).LengthSquared).ToList();
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self.QueueActivity(order.Queued, new LayMines(self, minefield));
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@@ -180,7 +180,7 @@ namespace OpenRA.Mods.Cnc.Traits
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// TODO: proper endcaps, if anyone cares (which won't happen unless depth is large)
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var p = end - start;
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var q = new float2(p.Y, -p.X);
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q = (start != end) ? (1 / q.Length) * q : new float2(1, 0);
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q = (start != end) ? 1 / q.Length * q : new float2(1, 0);
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var c = -float2.Dot(q, new float2(start.X, start.Y));
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// return all points such that |ax + by + c| < depth
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@@ -146,7 +146,8 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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data.AppendLine($"\t\t\t\tMinColor: {s.ReadUInt8():X2}{s.ReadUInt8():X2}{s.ReadUInt8():X2}");
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data.AppendLine($"\t\t\t\tMaxColor: {s.ReadUInt8():X2}{s.ReadUInt8():X2}{s.ReadUInt8():X2}");
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data.AppendLine($"\t\t\t\tZOffset: {(-tileSize.Height / 2.0f)}");
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var zOffset = -tileSize.Height / 2.0f;
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data.AppendLine($"\t\t\t\tZOffset: {zOffset}");
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data.AppendLine("\t\t\t\tZRamp: 0");
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}
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}
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