Remove unnecessary parentheses
This commit is contained in:
@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
if (map.Ramp.Contains(cell) && map.Ramp[cell] == 7)
|
||||
pxOrigin += new float3(0, 0, 0.5f * map.Grid.TileSize.Height);
|
||||
|
||||
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
|
||||
var shadowOrigin = pxOrigin - groundZ * new float2(renderProxy.ShadowDirection, 1);
|
||||
|
||||
var psb = renderProxy.ProjectedShadowBounds;
|
||||
var sa = shadowOrigin + psb[0];
|
||||
@@ -185,7 +185,7 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
var groundPos = model.pos - new WVec(0, 0, wr.World.Map.DistanceAboveTerrain(model.pos).Length);
|
||||
var groundZ = wr.World.Map.Grid.TileSize.Height * (groundPos.Z - model.pos.Z) / 1024f;
|
||||
var pxOrigin = wr.Screen3DPosition(model.pos);
|
||||
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
|
||||
var shadowOrigin = pxOrigin - groundZ * new float2(renderProxy.ShadowDirection, 1);
|
||||
|
||||
// Draw sprite rect
|
||||
var offset = pxOrigin + renderProxy.Sprite.Offset - 0.5f * renderProxy.Sprite.Size;
|
||||
|
||||
Reference in New Issue
Block a user