Remove unnecessary parentheses

This commit is contained in:
Gustas
2023-02-19 17:01:36 +02:00
committed by Pavel Penev
parent 157d1b32dc
commit 8d0fe52dd8
48 changed files with 78 additions and 64 deletions

View File

@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Common.Graphics
if (map.Ramp.Contains(cell) && map.Ramp[cell] == 7)
pxOrigin += new float3(0, 0, 0.5f * map.Grid.TileSize.Height);
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
var shadowOrigin = pxOrigin - groundZ * new float2(renderProxy.ShadowDirection, 1);
var psb = renderProxy.ProjectedShadowBounds;
var sa = shadowOrigin + psb[0];
@@ -185,7 +185,7 @@ namespace OpenRA.Mods.Common.Graphics
var groundPos = model.pos - new WVec(0, 0, wr.World.Map.DistanceAboveTerrain(model.pos).Length);
var groundZ = wr.World.Map.Grid.TileSize.Height * (groundPos.Z - model.pos.Z) / 1024f;
var pxOrigin = wr.Screen3DPosition(model.pos);
var shadowOrigin = pxOrigin - groundZ * (new float2(renderProxy.ShadowDirection, 1));
var shadowOrigin = pxOrigin - groundZ * new float2(renderProxy.ShadowDirection, 1);
// Draw sprite rect
var offset = pxOrigin + renderProxy.Sprite.Offset - 0.5f * renderProxy.Sprite.Size;