Remove unnecessary parentheses
This commit is contained in:
@@ -218,7 +218,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
|
||||
var totalReloadDelay = arm.Weapon.ReloadDelay + (arm.Weapon.BurstDelays[0] * (burst - 1)).Clamp(1, 200);
|
||||
var damageWarheads = arm.Weapon.Warheads.OfType<DamageWarhead>();
|
||||
foreach (var warhead in damageWarheads)
|
||||
sumOfDamage += (warhead.Damage * burst / totalReloadDelay) * 100;
|
||||
sumOfDamage += warhead.Damage * burst / totalReloadDelay * 100;
|
||||
}
|
||||
|
||||
return sumOfDamage;
|
||||
@@ -239,7 +239,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
|
||||
if (!own.Any())
|
||||
return 0.0f;
|
||||
|
||||
var relative = (relativeFunc(own, getValue) / relativeFunc(enemy, getValue)) * normalizeByValue;
|
||||
var relative = relativeFunc(own, getValue) / relativeFunc(enemy, getValue) * normalizeByValue;
|
||||
return relative.Clamp(0.0f, 999.0f);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user