Simplify HeliFly interface.

This commit is contained in:
Paul Chote
2014-01-14 20:32:34 +13:00
parent d13e7ed432
commit 8d26d5e3fa
5 changed files with 24 additions and 19 deletions

View File

@@ -15,10 +15,14 @@ namespace OpenRA.Mods.RA.Air
{
class HeliFly : Activity
{
readonly Helicopter helicopter;
readonly WPos pos;
public HeliFly(WPos pos) { this.pos = pos; }
public HeliFly(CPos pos) { this.pos = pos.CenterPosition; }
public HeliFly(Actor self, Target t)
{
helicopter = self.Trait<Helicopter>();
pos = t.CenterPosition;
}
public static bool AdjustAltitude(Actor self, Helicopter helicopter, WRange targetAltitude)
{
@@ -38,8 +42,6 @@ namespace OpenRA.Mods.RA.Air
if (IsCanceled)
return NextActivity;
var helicopter = self.Trait<Helicopter>();
if (AdjustAltitude(self, helicopter, helicopter.Info.CruiseAltitude))
return this;

View File

@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA.Air
if (nearestHpad == null)
return Util.SequenceActivities(new Turn(initialFacing), new HeliLand(true), NextActivity);
else
return Util.SequenceActivities(new HeliFly(nearestHpad.CenterPosition));
return Util.SequenceActivities(new HeliFly(self, Target.FromActor(nearestHpad)));
}
var res = dest.TraitOrDefault<Reservable>();
@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Air
var offset = (exit != null) ? exit.SpawnOffset : WVec.Zero;
return Util.SequenceActivities(
new HeliFly(dest.CenterPosition + offset),
new HeliFly(self, Target.FromPos(dest.CenterPosition + offset)),
new Turn(initialFacing),
new HeliLand(false),
new Rearm(self),

View File

@@ -28,11 +28,13 @@ namespace OpenRA.Mods.RA.Air
class Helicopter : Aircraft, ITick, IResolveOrder, IMove
{
public HelicopterInfo Info;
Actor self;
bool firstTick = true;
public Helicopter(ActorInitializer init, HelicopterInfo info)
: base(init, info)
{
self = init.self;
Info = info;
}
@@ -46,11 +48,12 @@ namespace OpenRA.Mods.RA.Air
if (order.OrderString == "Move")
{
var target = self.World.ClampToWorld(order.TargetLocation);
var cell = self.World.ClampToWorld(order.TargetLocation);
var t = Target.FromCell(cell);
self.SetTargetLine(Target.FromCell(target), Color.Green);
self.SetTargetLine(t, Color.Green);
self.CancelActivity();
self.QueueActivity(new HeliFly(target));
self.QueueActivity(new HeliFly(self, t));
if (Info.LandWhenIdle)
{
@@ -78,7 +81,7 @@ namespace OpenRA.Mods.RA.Air
self.SetTargetLine(Target.FromActor(order.TargetActor), Color.Green);
self.CancelActivity();
self.QueueActivity(new HeliFly(order.TargetActor.CenterPosition + offset));
self.QueueActivity(new HeliFly(self, Target.FromPos(order.TargetActor.CenterPosition + offset)));
self.QueueActivity(new Turn(Info.InitialFacing));
self.QueueActivity(new HeliLand(false));
self.QueueActivity(new ResupplyAircraft());
@@ -149,9 +152,9 @@ namespace OpenRA.Mods.RA.Air
return (d * 1024 * 8) / (int)distSq;
}
public Activity MoveTo(CPos cell, int nearEnough) { return new HeliFly(cell); }
public Activity MoveTo(CPos cell, Actor ignoredActor) { return new HeliFly(cell); }
public Activity MoveWithinRange(Target target, WRange range) { return new HeliFly(target.CenterPosition); }
public Activity MoveTo(CPos cell, int nearEnough) { return new HeliFly(self, Target.FromCell(cell)); }
public Activity MoveTo(CPos cell, Actor ignoredActor) { return new HeliFly(self, Target.FromCell(cell)); }
public Activity MoveWithinRange(Target target, WRange range) { return new HeliFly(self, target); }
public CPos NearestMoveableCell(CPos cell) { return cell; }
}
}

View File

@@ -221,12 +221,12 @@ namespace OpenRA.Mods.RA.Missions
var exit = lz.Info.Traits.WithInterface<ExitInfo>().FirstOrDefault();
var offset = (exit != null) ? exit.SpawnOffset : WVec.Zero;
chinook.QueueActivity(new HeliFly(lz.CenterPosition + offset)); // no reservation of hpad but it's not needed
chinook.QueueActivity(new HeliFly(chinook, Target.FromPos(lz.CenterPosition + offset))); // no reservation of hpad but it's not needed
chinook.QueueActivity(new Turn(0));
chinook.QueueActivity(new HeliLand(false));
chinook.QueueActivity(new UnloadCargo(true));
chinook.QueueActivity(new Wait(150));
chinook.QueueActivity(new HeliFly(entry));
chinook.QueueActivity(new HeliFly(chinook, Target.FromCell(entry)));
chinook.QueueActivity(new RemoveSelf());
}

View File

@@ -45,12 +45,12 @@ namespace OpenRA.Mods.RA.Missions
public static Actor ExtractUnitWithChinook(World world, Player owner, Actor unit, CPos entry, CPos lz, CPos exit)
{
var chinook = world.CreateActor("tran", new TypeDictionary { new OwnerInit(owner), new LocationInit(entry) });
chinook.QueueActivity(new HeliFly(lz));
chinook.QueueActivity(new HeliFly(chinook, Target.FromCell(lz)));
chinook.QueueActivity(new Turn(0));
chinook.QueueActivity(new HeliLand(true));
chinook.QueueActivity(new WaitFor(() => chinook.Trait<Cargo>().Passengers.Contains(unit)));
chinook.QueueActivity(new Wait(150));
chinook.QueueActivity(new HeliFly(exit));
chinook.QueueActivity(new HeliFly(chinook, Target.FromCell(exit)));
chinook.QueueActivity(new RemoveSelf());
return chinook;
}
@@ -60,13 +60,13 @@ namespace OpenRA.Mods.RA.Missions
var unit = world.CreateActor(false, unitName, new TypeDictionary { new OwnerInit(owner) });
var chinook = world.CreateActor("tran", new TypeDictionary { new OwnerInit(owner), new LocationInit(entry) });
chinook.Trait<Cargo>().Load(chinook, unit);
chinook.QueueActivity(new HeliFly(lz));
chinook.QueueActivity(new HeliFly(chinook, Target.FromCell(lz)));
chinook.QueueActivity(new Turn(0));
chinook.QueueActivity(new HeliLand(true));
chinook.QueueActivity(new UnloadCargo(true));
chinook.QueueActivity(new CallFunc(() => afterUnload(unit)));
chinook.QueueActivity(new Wait(150));
chinook.QueueActivity(new HeliFly(exit));
chinook.QueueActivity(new HeliFly(chinook, Target.FromCell(exit)));
chinook.QueueActivity(new RemoveSelf());
return Pair.New(chinook, unit);
}