Use discard syntax

This commit is contained in:
teinarss
2020-08-16 11:12:07 +02:00
committed by Paul Chote
parent 27f1a7ab27
commit 8d27d22100
12 changed files with 17 additions and 17 deletions

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
for (var i = 0; i < Palette.Size; i++)
palColors[i] = palette.GetColor(i);
var frames = FrameLoader.GetFrames(File.OpenRead(src), modData.SpriteLoaders, out var metadata);
var frames = FrameLoader.GetFrames(File.OpenRead(src), modData.SpriteLoaders, out _);
var usePadding = !args.Contains("--nopadding");
var count = 0;

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
{
foreach (var part in parts)
{
if (!byte.TryParse(part, out var component))
if (!byte.TryParse(part, out _))
{
invalid = true;
Console.WriteLine("Invalid component in color (argument " + i + "): [" + part + "]: " + args[i]);
@@ -125,7 +125,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
{
foreach (var part in parts)
{
if (!byte.TryParse(part, out var component))
if (!byte.TryParse(part, out _))
{
invalid = true;
Console.WriteLine("Invalid component in color (argument " + i + "): [" + part + "]: " + args[i]);