diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index 4d535f9341..559c5a2ef8 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -101,38 +101,6 @@ V01: Name: Church RevealsShroud: Range: 10c0 - TransformOnCapture: - IntoActor: v01.sniper - SkipMakeAnims: true - Capturable: - Type: CivilianBuilding - CaptureThreshold: 1 - EditorTilesetFilter: - ExcludeTilesets: DESERT - -V01.SNIPER: - Inherits: V01 - RenderBuilding: - Image: V01 - RenderRangeCircle: - AutoTarget: - Turreted: - ROT: 255 - Armament: - Weapon: Sniper - LocalOffset: 469,0,0 - AttackTurreted: - Cargo: - InitialUnits: sniper - Types: Infantry - MaxWeight: 1 - PipCount: 1 - TransformOnPassenger@Sniper: - PassengerTypes: sniper - OnExit: v01 - SkipMakeAnims: true - BecomeNeutral: true - -Capturable: EditorTilesetFilter: ExcludeTilesets: DESERT @@ -548,36 +516,6 @@ V25: Name: Church RevealsShroud: Range: 10c0 - TransformOnCapture: - IntoActor: v25.sniper - SkipMakeAnims: true - Capturable: - Type: CivilianBuilding - CaptureThreshold: 1 - -V25.SNIPER: - Inherits: V25 - RenderBuilding: - Image: V25 - RenderRangeCircle: - AutoTarget: - Turreted: - ROT: 255 - Armament: - Weapon: Sniper - LocalOffset: 469,0,0 - AttackTurreted: - Cargo: - InitialUnits: sniper - Types: Infantry - MaxWeight: 1 - PipCount: 1 - TransformOnPassenger@Sniper: - PassengerTypes: sniper - OnExit: v25 - SkipMakeAnims: true - BecomeNeutral: true - -Capturable: V26: Inherits: ^DesertCivBuilding diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index b8f3d653f9..cf8c6d2002 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -533,10 +533,6 @@ SNIPER: CloakSound: UncloakSound: UncloakOnMove: yes - Captures: - CaptureTypes: CivilianBuilding - Sabotage: no - SabotageHPRemoval: 0 DetectCloaked: Range: 6