rename WRange to WDist in documentation
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@@ -247,7 +247,7 @@ namespace OpenRA.Graphics
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}
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// Cells can be pushed up from below if they have non-zero height.
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// Each height step is equivalent to 512 WRange units, which is
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// Each height step is equivalent to 512 WDist units, which is
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// one MPos step for diamond cells, but only half a MPos step
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// for classic cells. Doh!
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var heightOffset = map.TileShape == TileShape.Diamond ? map.MaximumTerrainHeight : map.MaximumTerrainHeight / 2;
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