diff --git a/OpenRA.Game/Graphics/Minimap.cs b/OpenRA.Game/Graphics/Minimap.cs index 42b5ca9413..0594b1854d 100644 --- a/OpenRA.Game/Graphics/Minimap.cs +++ b/OpenRA.Game/Graphics/Minimap.cs @@ -185,9 +185,9 @@ namespace OpenRA.Graphics return bitmap; } - public static Bitmap RenderMapPreview(Map map) + public static Bitmap RenderMapPreview(Map map, bool actualSize) { - Bitmap terrain = TerrainBitmap(map, true); + Bitmap terrain = TerrainBitmap(map, actualSize); return AddStaticResources(map, terrain); } } diff --git a/OpenRA.Game/Widgets/MapPreviewWidget.cs b/OpenRA.Game/Widgets/MapPreviewWidget.cs index d386f359fc..5ef3181b6a 100644 --- a/OpenRA.Game/Widgets/MapPreviewWidget.cs +++ b/OpenRA.Game/Widgets/MapPreviewWidget.cs @@ -170,7 +170,7 @@ namespace OpenRA.Widgets uid = cacheUids.Peek(); } - var bitmap = Minimap.RenderMapPreview(Game.modData.AvailableMaps[uid]); + var bitmap = Minimap.RenderMapPreview(Game.modData.AvailableMaps[uid], false); lock (syncRoot) { // TODO: We should add previews to a sheet here (with multiple previews per sheet) diff --git a/OpenRA.Utility/Command.cs b/OpenRA.Utility/Command.cs index a68111e987..50f91826fd 100644 --- a/OpenRA.Utility/Command.cs +++ b/OpenRA.Utility/Command.cs @@ -306,7 +306,7 @@ namespace OpenRA.Utility Rules.LoadRules(Game.modData.Manifest, map); - var minimap = Minimap.RenderMapPreview(map); + var minimap = Minimap.RenderMapPreview(map, true); var dest = Path.GetFileNameWithoutExtension(args[1]) + ".png"; minimap.Save(dest);