diff --git a/OpenRA.Game/Traits/World/UnitInfluence.cs b/OpenRA.Game/Traits/World/UnitInfluence.cs index afaba57b49..fc99253521 100644 --- a/OpenRA.Game/Traits/World/UnitInfluence.cs +++ b/OpenRA.Game/Traits/World/UnitInfluence.cs @@ -91,9 +91,10 @@ namespace OpenRA.Traits throw new InvalidOperationException( "UIM: Sanity check failed B" ); } + Actor[] noActors = { }; public IEnumerable GetUnitsAt( int2 a ) { - if (!map.IsInMap(a)) return null; + if (!map.IsInMap(a)) return noActors; return influence[ a.X, a.Y ]; }