From 8d9f91a844a06412643d9cf33e3a8f82b6f7d0ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Thu, 28 Mar 2013 12:18:57 +0100 Subject: [PATCH] non-targetable trees, fixes #2875 and related regressions makes them indestructable again except for super-weapons --- mods/cnc/rules/defaults.yaml | 2 -- mods/ra/rules/defaults.yaml | 2 -- 2 files changed, 4 deletions(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index e5f3e685b6..eb69349823 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -364,8 +364,6 @@ DeadBuildingState: Armor: Type: Wood - TargetableBuilding: - TargetTypes: Ground AutoTargetIgnore: ^Rock: diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 10863f8203..4612dba1d3 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -335,8 +335,6 @@ DeadBuildingState: Armor: Type: Wood - TargetableBuilding: - TargetTypes: Ground AutoTargetIgnore: ^Husk: