Cleaned TS yaml rules.
Streamlined actor defaults, removed a lot of duplication.
This commit is contained in:
@@ -31,8 +31,6 @@ DPOD:
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PipType: Ammo
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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AutoTarget:
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RenderVoxels:
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WithVoxelBody:
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DSHP:
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DSHP:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -57,8 +55,6 @@ DSHP:
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MaxWeight: 5
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MaxWeight: 5
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PipCount: 5
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PipCount: 5
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UnloadVoice: Move
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UnloadVoice: Move
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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ORCA:
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ORCA:
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@@ -96,11 +92,7 @@ ORCA:
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PipTypeEmpty: AmmoEmpty
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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AutoTarget:
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RenderSprites:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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SelectionDecorations:
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VisualBounds: 30,24
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ORCAB:
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ORCAB:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -140,11 +132,7 @@ ORCAB:
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PipTypeEmpty: AmmoEmpty
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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AutoTarget:
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RenderSprites:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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SelectionDecorations:
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VisualBounds: 30,24
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ORCATRAN:
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ORCATRAN:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -169,8 +157,6 @@ ORCATRAN:
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MaxWeight: 5
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MaxWeight: 5
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PipCount: 5
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PipCount: 5
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UnloadVoice: Move
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UnloadVoice: Move
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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TRNSPORT:
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TRNSPORT:
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@@ -197,8 +183,6 @@ TRNSPORT:
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RevealsShroud:
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RevealsShroud:
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Range: 2c0
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Range: 2c0
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RenderSprites:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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SCRIN:
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SCRIN:
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@@ -239,10 +223,6 @@ SCRIN:
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PipTypeEmpty: AmmoEmpty
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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AutoTarget:
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RenderSprites:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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SelectionDecorations:
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VisualBounds: 30,24
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APACHE:
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APACHE:
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Inherits: ^Helicopter
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Inherits: ^Helicopter
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@@ -281,9 +261,5 @@ APACHE:
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WithRotor:
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WithRotor:
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Offset: 85,0,384
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Offset: 85,0,384
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RenderSprites:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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Hovers:
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SelectionDecorations:
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VisualBounds: 30,24
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@@ -1,5 +1,5 @@
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WEEDGUY:
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WEEDGUY:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 300
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Cost: 300
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Tooltip:
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Tooltip:
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@@ -17,11 +17,9 @@ WEEDGUY:
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LocalOffset: 85,0,384
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LocalOffset: 85,0,384
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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WithInfantryBody:
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TakeCover:
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UMAGON:
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UMAGON:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 400
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Cost: 400
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Tooltip:
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Tooltip:
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@@ -41,13 +39,11 @@ UMAGON:
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Weapon: Sniper
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Weapon: Sniper
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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TakeCover:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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CHAMSPY:
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CHAMSPY:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 700
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Cost: 700
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DisguiseToolTip:
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DisguiseToolTip:
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@@ -61,7 +57,6 @@ CHAMSPY:
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RevealsShroud:
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RevealsShroud:
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Range: 9c0
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Range: 9c0
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Passenger:
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Passenger:
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TakeCover:
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Disguise:
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Disguise:
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Infiltrates:
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Infiltrates:
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Types: SpyInfiltrate
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Types: SpyInfiltrate
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@@ -71,7 +66,7 @@ CHAMSPY:
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IdleSequences: idle1,idle2
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IdleSequences: idle1,idle2
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MUTANT:
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MUTANT:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -90,13 +85,11 @@ MUTANT:
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Weapon: Vulcan
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Weapon: Vulcan
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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TakeCover:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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MWMN:
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MWMN:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -115,13 +108,11 @@ MWMN:
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Weapon: Vulcan
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Weapon: Vulcan
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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TakeCover:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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MUTANT3:
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MUTANT3:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -140,13 +131,11 @@ MUTANT3:
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Weapon: Vulcan
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Weapon: Vulcan
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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TakeCover:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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TRATOS:
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TRATOS:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -161,14 +150,12 @@ TRATOS:
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Speed: 71
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Speed: 71
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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TakeCover:
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-AutoTarget:
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-AutoTarget:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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OXANNA:
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OXANNA:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -181,14 +168,12 @@ OXANNA:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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TakeCover:
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-AutoTarget:
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-AutoTarget:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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SLAV:
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SLAV:
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Inherits: ^Infantry
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Inherits: ^Soldier
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Valued:
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Valued:
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Cost: 100
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Cost: 100
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Tooltip:
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Tooltip:
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@@ -201,11 +186,9 @@ SLAV:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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TakeCover:
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-AutoTarget:
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-AutoTarget:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: shoot
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AttackSequence: shoot
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IdleSequences: idle1,idle2
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DOGGIE:
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DOGGIE:
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Inherits: ^Infantry
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Inherits: ^Infantry
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@@ -235,7 +218,6 @@ DOGGIE:
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WanderMoveRadius: 2
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 25
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MinMoveDelayInTicks: 25
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MaxMoveDelayInTicks: 45
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MaxMoveDelayInTicks: 45
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-TakeCover:
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VISSML:
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VISSML:
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Inherits: ^Viceroid
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Inherits: ^Viceroid
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@@ -247,8 +229,6 @@ VISSML:
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WanderMoveRadius: 2
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 30
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MinMoveDelayInTicks: 30
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MaxMoveDelayInTicks: 60
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MaxMoveDelayInTicks: 60
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WithFacingSpriteBody:
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AutoSelectionSize:
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VISLRG:
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VISLRG:
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Inherits: ^Viceroid
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Inherits: ^Viceroid
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@@ -267,8 +247,6 @@ VISLRG:
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MaxMoveDelayInTicks: 45
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MaxMoveDelayInTicks: 45
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Mobile:
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Mobile:
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Crushes: crate, infantry
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Crushes: crate, infantry
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WithFacingSpriteBody:
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AutoSelectionSize:
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CIV1:
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CIV1:
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Inherits: ^CivilianInfantry
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Inherits: ^CivilianInfantry
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@@ -1,5 +1,5 @@
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4TNK:
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4TNK:
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Inherits: ^Tank
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Inherits: ^VoxelTank
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Valued:
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Valued:
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Cost: 1700
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Cost: 1700
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Tooltip:
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Tooltip:
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@@ -30,32 +30,27 @@
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Ticks: 10
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Ticks: 10
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HealIfBelow: 50%
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HealIfBelow: 50%
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DamageCooldown: 200
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DamageCooldown: 200
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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WithVoxelTurret:
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WithVoxelTurret:
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WithVoxelBarrel:
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WithVoxelBarrel:
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WithMuzzleFlash:
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WithMuzzleFlash:
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TRUCKB:
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TRUCKB:
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Inherits: ^Vehicle
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Inherits: ^CivilianVoxelVehicle
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Valued:
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Valued:
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Cost: 500
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Cost: 500
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||||||
Tooltip:
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Tooltip:
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Name: Truck
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Name: Truck
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Health:
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Health:
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HP: 2000
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HP: 200
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Armor:
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Armor:
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Type: Light
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Type: Light
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Mobile:
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Mobile:
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Speed: 56
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Speed: 56
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RevealsShroud:
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RevealsShroud:
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Range: 5c0
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Range: 5c0
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RenderVoxels:
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WithVoxelBody:
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||||||
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|
||||||
ICBM:
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ICBM:
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||||||
Inherits: ^Vehicle
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Inherits: ^CivilianVoxelVehicle
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||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
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Cost: 1400
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Tooltip:
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Tooltip:
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@@ -69,8 +64,6 @@ ICBM:
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|||||||
ROT: 5
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ROT: 5
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RevealsShroud:
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RevealsShroud:
|
||||||
Range: 7c0
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Range: 7c0
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||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: gaicbm
|
IntoActor: gaicbm
|
||||||
Offset: -1,-1
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Offset: -1,-1
|
||||||
@@ -80,7 +73,7 @@ ICBM:
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|||||||
Voice: Move
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Voice: Move
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BUS:
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BUS:
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||||||
Inherits: ^Vehicle
|
Inherits: ^CivilianVoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -99,11 +92,9 @@ BUS:
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|||||||
MaxWeight: 20
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MaxWeight: 20
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||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
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|
||||||
|
|
||||||
PICK:
|
PICK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^CivilianVoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -122,11 +113,9 @@ PICK:
|
|||||||
MaxWeight: 2
|
MaxWeight: 2
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
CAR:
|
CAR:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^CivilianVoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -145,11 +134,9 @@ CAR:
|
|||||||
MaxWeight: 4
|
MaxWeight: 4
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
WINI:
|
WINI:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^CivilianVoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -168,6 +155,4 @@ WINI:
|
|||||||
MaxWeight: 5
|
MaxWeight: 5
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,14 @@
|
|||||||
|
^ExistsInWorld:
|
||||||
|
AppearsOnRadar:
|
||||||
|
UpdatesPlayerStatistics:
|
||||||
|
CombatDebugOverlay:
|
||||||
|
DrawLineToTarget:
|
||||||
|
GivesExperience:
|
||||||
|
BodyOrientation:
|
||||||
|
ScriptTriggers:
|
||||||
|
UpgradeManager:
|
||||||
|
Huntable:
|
||||||
|
|
||||||
^GainsExperience:
|
^GainsExperience:
|
||||||
GainsExperience:
|
GainsExperience:
|
||||||
Upgrades:
|
Upgrades:
|
||||||
@@ -26,8 +37,8 @@
|
|||||||
UpgradeMinEnabledLevel: 1
|
UpgradeMinEnabledLevel: 1
|
||||||
UpgradeMaxAcceptedLevel: 2
|
UpgradeMaxAcceptedLevel: 2
|
||||||
|
|
||||||
^Building:
|
^BasicBuilding:
|
||||||
AppearsOnRadar:
|
Inherits: ^ExistsInWorld
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Palette: pips
|
Palette: pips
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -41,18 +52,33 @@
|
|||||||
TerrainTypes: Clear, Road, DirtRoad, Rough
|
TerrainTypes: Clear, Road, DirtRoad, Rough
|
||||||
Adjacent: 4
|
Adjacent: 4
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
GivesBuildableArea:
|
|
||||||
Capturable:
|
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSounds: expnew01.aud
|
DamagedSounds: expnew01.aud
|
||||||
DestroyedSounds: crmble2.aud
|
DestroyedSounds: crmble2.aud
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
WithBuildingExplosion:
|
WithBuildingExplosion:
|
||||||
|
RepairableBuilding:
|
||||||
|
IndicatorPalette: mouse
|
||||||
|
ShakeOnDeath:
|
||||||
|
ProximityCaptor:
|
||||||
|
Types: Building
|
||||||
|
AcceptsSupplies:
|
||||||
|
Guardable:
|
||||||
|
Range: 3
|
||||||
|
Demolishable:
|
||||||
|
Cloak@CLOAKGENERATOR:
|
||||||
|
UpgradeTypes: cloakgenerator
|
||||||
|
UpgradeMinEnabledLevel: 1
|
||||||
|
InitialDelay: 0
|
||||||
|
CloakDelay: 90
|
||||||
|
|
||||||
|
^Building:
|
||||||
|
Inherits: ^BasicBuilding
|
||||||
|
GivesBuildableArea:
|
||||||
|
Capturable:
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
DeathSequence: dead
|
DeathSequence: dead
|
||||||
UseDeathTypeSuffix: false
|
UseDeathTypeSuffix: false
|
||||||
RepairableBuilding:
|
|
||||||
IndicatorPalette: mouse
|
|
||||||
EngineerRepairable:
|
EngineerRepairable:
|
||||||
EmitInfantryOnSell@gdi:
|
EmitInfantryOnSell@gdi:
|
||||||
ActorTypes: e1, e1, e2, medic
|
ActorTypes: e1, e1, e2, medic
|
||||||
@@ -62,45 +88,15 @@
|
|||||||
Races: nod
|
Races: nod
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: true
|
RequiredForShortGame: true
|
||||||
GivesExperience:
|
|
||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
ShakeOnDeath:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types: Building
|
|
||||||
Sellable:
|
Sellable:
|
||||||
SellSounds: cashturn.aud
|
SellSounds: cashturn.aud
|
||||||
AcceptsSupplies:
|
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
Guardable:
|
|
||||||
Range: 3
|
|
||||||
BodyOrientation:
|
|
||||||
Huntable:
|
|
||||||
Demolishable:
|
|
||||||
ScriptTriggers:
|
|
||||||
WithMakeAnimation:
|
WithMakeAnimation:
|
||||||
UpgradeManager:
|
|
||||||
Cloak@CLOAKGENERATOR:
|
|
||||||
UpgradeTypes: cloakgenerator
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
InitialDelay: 0
|
|
||||||
CloakDelay: 90
|
|
||||||
|
|
||||||
^CivBuilding:
|
^CivBuilding:
|
||||||
Inherits: ^Building
|
Inherits: ^BasicBuilding
|
||||||
-GivesBuildableArea:
|
|
||||||
-Capturable:
|
|
||||||
-EngineerRepairable:
|
|
||||||
-MustBeDestroyed:
|
|
||||||
-GivesExperience:
|
|
||||||
-CaptureNotification:
|
|
||||||
-Sellable:
|
|
||||||
-GivesBounty:
|
|
||||||
-UpdatesPlayerStatistics:
|
-UpdatesPlayerStatistics:
|
||||||
-CombatDebugOverlay:
|
|
||||||
-WithMakeAnimation:
|
|
||||||
-WithDeathAnimation:
|
|
||||||
Health:
|
Health:
|
||||||
HP: 900
|
HP: 900
|
||||||
Armor:
|
Armor:
|
||||||
@@ -189,27 +185,31 @@
|
|||||||
RenderSprites:
|
RenderSprites:
|
||||||
|
|
||||||
^Infantry:
|
^Infantry:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^GainsExperience
|
||||||
AppearsOnRadar:
|
Inherits@2: ^ExistsInWorld
|
||||||
Health:
|
Health:
|
||||||
Radius: 128
|
Radius: 128
|
||||||
|
HP: 50
|
||||||
Armor:
|
Armor:
|
||||||
Type: None
|
Type: None
|
||||||
|
Valued:
|
||||||
|
Cost: 10
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 2c0
|
||||||
Mobile:
|
Mobile:
|
||||||
|
Voice: Move
|
||||||
|
Speed: 71
|
||||||
Crushes: crate
|
Crushes: crate
|
||||||
SharesCell: yes
|
SharesCell: true
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 90
|
Clear: 90
|
||||||
Road: 100
|
Road: 100
|
||||||
Rail: 80
|
Rail: 90
|
||||||
DirtRoad: 90
|
DirtRoad: 100
|
||||||
Rough: 70
|
Rough: 80
|
||||||
Tiberium: 80
|
Tiberium: 90
|
||||||
BlueTiberium: 80
|
BlueTiberium: 90
|
||||||
Veins: 80
|
Veins: 50
|
||||||
Voice: Move
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Palette: pips
|
Palette: pips
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -218,14 +218,6 @@
|
|||||||
VoiceSet: Infantry
|
VoiceSet: Infantry
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground, Infantry
|
TargetTypes: Ground, Infantry
|
||||||
TakeCover:
|
|
||||||
DamageModifiers:
|
|
||||||
Prone50Percent: 50
|
|
||||||
Prone60Percent: 60
|
|
||||||
Prone70Percent: 70
|
|
||||||
Prone100Percent: 100
|
|
||||||
Prone350Percent: 350
|
|
||||||
DamageTriggers: TriggerProne
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
@@ -243,8 +235,6 @@
|
|||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
Voice: Move
|
Voice: Move
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: Infantry
|
Types: Infantry
|
||||||
@@ -255,14 +245,9 @@
|
|||||||
SpawnViceroid:
|
SpawnViceroid:
|
||||||
ViceroidActor: vissml
|
ViceroidActor: vissml
|
||||||
DeathType: EnergyDeath # TODO: FIX ME! (Tiberium currently uses the wrong damage type!)
|
DeathType: EnergyDeath # TODO: FIX ME! (Tiberium currently uses the wrong damage type!)
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
Guard:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
DeathSounds@NORMAL:
|
DeathSounds@NORMAL:
|
||||||
DeathTypes: BulletDeath, SmallExplosionDeath, ExplosionDeath
|
DeathTypes: BulletDeath, SmallExplosionDeath, ExplosionDeath
|
||||||
DeathSounds@BURNED:
|
DeathSounds@BURNED:
|
||||||
@@ -271,54 +256,73 @@
|
|||||||
DeathSounds@ZAPPED:
|
DeathSounds@ZAPPED:
|
||||||
Voice: Zapped
|
Voice: Zapped
|
||||||
DeathTypes: EnergyDeath
|
DeathTypes: EnergyDeath
|
||||||
UpgradeManager:
|
|
||||||
Cloak@CLOAKGENERATOR:
|
Cloak@CLOAKGENERATOR:
|
||||||
UpgradeTypes: cloakgenerator
|
UpgradeTypes: cloakgenerator
|
||||||
UpgradeMinEnabledLevel: 1
|
UpgradeMinEnabledLevel: 1
|
||||||
InitialDelay: 0
|
InitialDelay: 0
|
||||||
CloakDelay: 90
|
CloakDelay: 90
|
||||||
|
|
||||||
|
^Soldier:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 4c0
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
TakeCover:
|
||||||
|
DamageModifiers:
|
||||||
|
Prone50Percent: 50
|
||||||
|
Prone60Percent: 60
|
||||||
|
Prone70Percent: 70
|
||||||
|
Prone100Percent: 100
|
||||||
|
Prone350Percent: 350
|
||||||
|
DamageTriggers: TriggerProne
|
||||||
|
WithInfantryBody:
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
WithDeathAnimation:
|
||||||
|
CrushedSequence: die-crushed
|
||||||
|
|
||||||
|
^Cyborg:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 4c0
|
||||||
|
MustBeDestroyed:
|
||||||
|
-Crushable:
|
||||||
|
PoisonedByTiberium:
|
||||||
|
Weapon: TiberiumHeal
|
||||||
|
WithPermanentInjury:
|
||||||
|
WithInfantryBody:
|
||||||
|
AttackSequence: shoot
|
||||||
|
IdleSequences: idle1,idle2
|
||||||
|
|
||||||
^CivilianInfantry:
|
^CivilianInfantry:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Infantry
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: Civilian
|
VoiceSet: Civilian
|
||||||
Valued:
|
|
||||||
Cost: 10
|
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian
|
Name: Civilian
|
||||||
Health:
|
|
||||||
HP: 50
|
|
||||||
Mobile:
|
|
||||||
Speed: 71
|
|
||||||
RevealsShroud:
|
|
||||||
Range: 2c0
|
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: CivilianInfantry
|
Types: CivilianInfantry
|
||||||
-TakeCover:
|
ScaredyCat:
|
||||||
WithInfantryBody:
|
|
||||||
WithDeathAnimation:
|
WithDeathAnimation:
|
||||||
CrushedSequence: die-crushed
|
CrushedSequence: die-crushed
|
||||||
ScaredyCat:
|
|
||||||
-MustBeDestroyed:
|
|
||||||
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^GainsExperience
|
||||||
AppearsOnRadar:
|
Inherits@2: ^ExistsInWorld
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: crate
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 90
|
Clear: 70
|
||||||
Road: 100
|
Road: 100
|
||||||
Rail: 80
|
Rail: 50
|
||||||
DirtRoad: 90
|
DirtRoad: 90
|
||||||
Rough: 70
|
Rough: 40
|
||||||
Tiberium: 80
|
Tiberium: 50
|
||||||
BlueTiberium: 80
|
BlueTiberium: 50
|
||||||
Veins: 80
|
Veins: 50
|
||||||
ROT: 5
|
ROT: 5
|
||||||
Voice: Move
|
Voice: Move
|
||||||
Selectable:
|
Selectable:
|
||||||
|
Bounds: 40,24
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Palette: pips
|
Palette: pips
|
||||||
Voiced:
|
Voiced:
|
||||||
@@ -334,8 +338,6 @@
|
|||||||
AttackMove:
|
AttackMove:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: Vehicle
|
Types: Vehicle
|
||||||
@@ -344,19 +346,14 @@
|
|||||||
CaptureThreshold: 1
|
CaptureThreshold: 1
|
||||||
CancelActivity: True
|
CancelActivity: True
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
Guard:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
CameraPitch: 90
|
CameraPitch: 90
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
UpgradeManager:
|
|
||||||
UpgradeOverlay@EMPDISABLE:
|
UpgradeOverlay@EMPDISABLE:
|
||||||
UpgradeTypes: empdisable
|
UpgradeTypes: empdisable
|
||||||
UpgradeMinEnabledLevel: 1
|
UpgradeMinEnabledLevel: 1
|
||||||
@@ -376,84 +373,40 @@
|
|||||||
InitialDelay: 0
|
InitialDelay: 0
|
||||||
CloakDelay: 90
|
CloakDelay: 90
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
RenderSprites:
|
||||||
|
|
||||||
^Tank:
|
^Tank:
|
||||||
Inherits: ^GainsExperience
|
Inherits: ^Vehicle
|
||||||
AppearsOnRadar:
|
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: wall, crate
|
Crushes: wall, crate, infantry
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 90
|
Clear: 70
|
||||||
Road: 100
|
Road: 100
|
||||||
Rail: 80
|
Rail: 100
|
||||||
DirtRoad: 90
|
DirtRoad: 90
|
||||||
Rough: 70
|
Rough: 60
|
||||||
Tiberium: 80
|
Tiberium: 70
|
||||||
BlueTiberium: 80
|
BlueTiberium: 70
|
||||||
Veins: 80
|
Veins: 70
|
||||||
ROT: 5
|
|
||||||
Voice: Move
|
^VoxelVehicle:
|
||||||
Selectable:
|
Inherits: ^Vehicle
|
||||||
SelectionDecorations:
|
RenderVoxels:
|
||||||
Palette: pips
|
WithVoxelBody:
|
||||||
Voiced:
|
|
||||||
VoiceSet: Vehicle
|
^VoxelTank:
|
||||||
TargetableUnit:
|
Inherits: ^Tank
|
||||||
TargetTypes: Ground, Vehicle
|
RenderVoxels:
|
||||||
Repairable:
|
WithVoxelBody:
|
||||||
RepairBuildings: gadept
|
|
||||||
Voice: Move
|
^CivilianVoxelVehicle:
|
||||||
Passenger:
|
Inherits: ^VoxelVehicle
|
||||||
CargoType: Vehicle
|
-RenderSprites: # They don't have icons so this is needed to satisfy --check-yaml
|
||||||
Voice: Move
|
-MustBeDestroyed:
|
||||||
AttackMove:
|
|
||||||
Voice: Move
|
|
||||||
HiddenUnderFog:
|
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types: Vehicle
|
|
||||||
Capturable:
|
|
||||||
Type: Vehicle
|
|
||||||
CaptureThreshold: 1
|
|
||||||
CancelActivity: True
|
|
||||||
GivesBounty:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
|
||||||
Voice: Move
|
|
||||||
Guardable:
|
|
||||||
BodyOrientation:
|
|
||||||
CameraPitch: 90
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
Explodes:
|
|
||||||
Weapon: UnitExplodeSmall
|
|
||||||
EmptyWeapon: UnitExplodeSmall
|
|
||||||
UpgradeManager:
|
|
||||||
UpgradeOverlay@EMPDISABLE:
|
|
||||||
UpgradeTypes: empdisable
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
UpgradeMaxAcceptedLevel: 2
|
|
||||||
Palette: disabled
|
|
||||||
DisableUpgrade@EMPDISABLE:
|
|
||||||
UpgradeTypes: empdisable
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
UpgradeMaxAcceptedLevel: 2
|
|
||||||
TimedUpgradeBar@EMPDISABLE:
|
|
||||||
Upgrade: empdisable
|
|
||||||
Color: 255,255,255
|
|
||||||
Cloak@CLOAKGENERATOR:
|
|
||||||
UpgradeTypes: cloakgenerator
|
|
||||||
UpgradeMinEnabledLevel: 1
|
|
||||||
UpgradeMaxAcceptedLevel: 2
|
|
||||||
InitialDelay: 0
|
|
||||||
CloakDelay: 90
|
|
||||||
MustBeDestroyed:
|
|
||||||
|
|
||||||
^Helicopter:
|
^Helicopter:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^GainsExperience
|
||||||
|
Inherits@2: ^ExistsInWorld
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
UseLocation: yes
|
UseLocation: yes
|
||||||
TargetableAircraft:
|
TargetableAircraft:
|
||||||
@@ -473,19 +426,15 @@
|
|||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
CombatDebugOverlay:
|
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
CameraPitch: 90
|
CameraPitch: 90
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
Guard:
|
Guard:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
Guardable:
|
Guardable:
|
||||||
UpgradeManager:
|
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
RenderVoxels:
|
||||||
|
WithVoxelBody:
|
||||||
|
|
||||||
^Plane:
|
^Plane:
|
||||||
Inherits: ^Helicopter
|
Inherits: ^Helicopter
|
||||||
@@ -499,8 +448,8 @@
|
|||||||
ReturnOnIdle:
|
ReturnOnIdle:
|
||||||
|
|
||||||
^Viceroid:
|
^Viceroid:
|
||||||
|
Inherits: ^ExistsInWorld
|
||||||
RenderUnit:
|
RenderUnit:
|
||||||
AppearsOnRadar:
|
|
||||||
Health:
|
Health:
|
||||||
Radius: 256
|
Radius: 256
|
||||||
Armor:
|
Armor:
|
||||||
@@ -527,14 +476,12 @@
|
|||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
AttackMove:
|
AttackMove:
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
DrawLineToTarget:
|
|
||||||
PoisonedByTiberium:
|
PoisonedByTiberium:
|
||||||
Weapon: TiberiumHeal
|
Weapon: TiberiumHeal
|
||||||
CombatDebugOverlay:
|
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
RenderSprites:
|
||||||
Huntable:
|
WithSpriteBody:
|
||||||
ScriptTriggers:
|
AutoSelectionSize:
|
||||||
|
|
||||||
^BlossomTree:
|
^BlossomTree:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
E2:
|
E2:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 20
|
||||||
@@ -19,12 +19,11 @@ E2:
|
|||||||
FireDelay: 5
|
FireDelay: 5
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2
|
AttackSequence: throw
|
||||||
|
|
||||||
MEDIC:
|
MEDIC:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 600
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -45,16 +44,14 @@ MEDIC:
|
|||||||
Armament:
|
Armament:
|
||||||
Weapon: Heal
|
Weapon: Heal
|
||||||
AttackMedic:
|
AttackMedic:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
AttackSequence: heal
|
AttackSequence: heal
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
Passenger:
|
Passenger:
|
||||||
PipType: Red
|
PipType: Red
|
||||||
|
|
||||||
JUMPJET:
|
JUMPJET:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 600
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -81,12 +78,12 @@ JUMPJET:
|
|||||||
-Crushable:
|
-Crushable:
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
|
-TakeCover:
|
||||||
|
|
||||||
GHOST:
|
GHOST:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1750
|
Cost: 1750
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -118,8 +115,6 @@ GHOST:
|
|||||||
C4Demolition:
|
C4Demolition:
|
||||||
C4Delay: 45
|
C4Delay: 45
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
APC:
|
APC:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 600
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -27,8 +27,7 @@ APC:
|
|||||||
MaxWeight: 5
|
MaxWeight: 5
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderSprites:
|
-WithVoxelBody:
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelWaterBody:
|
WithVoxelWaterBody:
|
||||||
LeavesTrails:
|
LeavesTrails:
|
||||||
Image: wake
|
Image: wake
|
||||||
@@ -36,7 +35,7 @@ APC:
|
|||||||
TerrainTypes: Water
|
TerrainTypes: Water
|
||||||
|
|
||||||
HVR:
|
HVR:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 900
|
Cost: 900
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -73,9 +72,6 @@ HVR:
|
|||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
Hovers:
|
Hovers:
|
||||||
LeavesTrails:
|
LeavesTrails:
|
||||||
@@ -108,7 +104,6 @@ SMECH:
|
|||||||
AutoTarget:
|
AutoTarget:
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: AssaultCannon
|
Weapon: AssaultCannon
|
||||||
RenderSprites:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: Mech
|
VoiceSet: Mech
|
||||||
WithFacingSpriteBody:
|
WithFacingSpriteBody:
|
||||||
@@ -143,7 +138,6 @@ MMCH:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
RenderSprites:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
@@ -165,7 +159,7 @@ MMCH:
|
|||||||
VisualBounds: 30, 42, 0, -8
|
VisualBounds: 30, 42, 0, -8
|
||||||
|
|
||||||
HMEC:
|
HMEC:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 3000
|
Cost: 3000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -187,7 +181,6 @@ HMEC:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
RenderSprites:
|
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
@@ -197,12 +190,12 @@ HMEC:
|
|||||||
Armament@RAILGUN:
|
Armament@RAILGUN:
|
||||||
Weapon: MechRailgun
|
Weapon: MechRailgun
|
||||||
LocalOffset: 640,-384,980, 640,384,980
|
LocalOffset: 640,-384,980, 640,384,980
|
||||||
RenderVoxels:
|
-WithVoxelBody:
|
||||||
WithVoxelWalkerBody:
|
WithVoxelWalkerBody:
|
||||||
TickRate: 1
|
TickRate: 1
|
||||||
|
|
||||||
SONIC:
|
SONIC:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1300
|
Cost: 1300
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -231,8 +224,5 @@ SONIC:
|
|||||||
ROT: 5
|
ROT: 5
|
||||||
Offset: -170,0,0
|
Offset: -170,0,0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
E3:
|
E3:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 20
|
||||||
@@ -20,13 +20,11 @@ E3:
|
|||||||
LocalOffset: 128,0,640
|
LocalOffset: 128,0,640
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
CYBORG:
|
CYBORG:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Cyborg
|
||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
Valued:
|
Valued:
|
||||||
@@ -38,7 +36,6 @@ CYBORG:
|
|||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Prerequisites: ~nahand
|
Prerequisites: ~nahand
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 16,31,0,-10
|
Bounds: 16,31,0,-10
|
||||||
Voiced:
|
Voiced:
|
||||||
@@ -47,8 +44,6 @@ CYBORG:
|
|||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 300
|
HP: 300
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
@@ -56,16 +51,11 @@ CYBORG:
|
|||||||
Weapon: Vulcan3
|
Weapon: Vulcan3
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
WithInfantryBody:
|
|
||||||
AttackSequence: shoot
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
WithPermanentInjury:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 16,31,0,-10
|
VisualBounds: 16,31,0,-10
|
||||||
-TakeCover:
|
|
||||||
|
|
||||||
CYC2:
|
CYC2:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Cyborg
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Valued:
|
Valued:
|
||||||
@@ -78,7 +68,6 @@ CYC2:
|
|||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: ~nahand, natech
|
Prerequisites: ~nahand, natech
|
||||||
BuildLimit: 1
|
BuildLimit: 1
|
||||||
-Crushable:
|
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 16,32,-1,-12
|
Bounds: 16,32,-1,-12
|
||||||
Voiced:
|
Voiced:
|
||||||
@@ -86,9 +75,7 @@ CYC2:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
HP: 500
|
HP: 500
|
||||||
PoisonedByTiberium:
|
|
||||||
Weapon: TiberiumHeal
|
|
||||||
Passenger:
|
Passenger:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
@@ -97,16 +84,11 @@ CYC2:
|
|||||||
LocalOffset: 170,85,683
|
LocalOffset: 170,85,683
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
WithInfantryBody:
|
|
||||||
AttackSequence: shoot
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
WithPermanentInjury:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 16,32,-1,-12
|
VisualBounds: 16,32,-1,-12
|
||||||
-TakeCover:
|
|
||||||
|
|
||||||
MHIJACK:
|
MHIJACK:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
@@ -129,8 +111,6 @@ MHIJACK:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
BGGY:
|
BGGY:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -26,13 +26,10 @@ BGGY:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
|
|
||||||
BIKE:
|
BIKE:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 600
|
Cost: 600
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -65,12 +62,9 @@ BIKE:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
TTNK:
|
TTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -106,9 +100,6 @@ TTNK:
|
|||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: gatick
|
IntoActor: gatick
|
||||||
Facing: 159
|
Facing: 159
|
||||||
@@ -117,7 +108,7 @@ TTNK:
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
|
|
||||||
ART2:
|
ART2:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 975
|
Cost: 975
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -136,10 +127,8 @@ ART2:
|
|||||||
ROT: 2
|
ROT: 2
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
LightAmbientColor: 0.4, 0.4, 0.4
|
LightAmbientColor: 0.4, 0.4, 0.4
|
||||||
WithVoxelBody:
|
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: gaarty
|
IntoActor: gaarty
|
||||||
Facing: 96
|
Facing: 96
|
||||||
@@ -148,7 +137,7 @@ ART2:
|
|||||||
Voice: Move
|
Voice: Move
|
||||||
|
|
||||||
REPAIR:
|
REPAIR:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 70
|
BuildPaletteOrder: 70
|
||||||
@@ -171,12 +160,9 @@ REPAIR:
|
|||||||
Cursor: repair
|
Cursor: repair
|
||||||
OutsideRangeCursor: repair
|
OutsideRangeCursor: repair
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
WEED:
|
WEED:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -196,12 +182,9 @@ WEED:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
SAPC:
|
SAPC:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -225,12 +208,9 @@ SAPC:
|
|||||||
MaxWeight: 5
|
MaxWeight: 5
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
UnloadVoice: Unload
|
UnloadVoice: Unload
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
SUBTANK:
|
SUBTANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 750
|
Cost: 750
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -255,12 +235,9 @@ SUBTANK:
|
|||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
|
|
||||||
STNK:
|
STNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1100
|
Cost: 1100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -292,8 +269,5 @@ STNK:
|
|||||||
Voice: Attack
|
Voice: Attack
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: HoldFire
|
InitialStance: HoldFire
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
E1:
|
E1:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Infantry
|
Queue: Infantry
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
@@ -24,13 +24,11 @@ E1:
|
|||||||
UpgradeMinEnabledLevel: 1
|
UpgradeMinEnabledLevel: 1
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
AttackSequence: shoot
|
AttackSequence: shoot
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
|
|
||||||
ENGINEER:
|
ENGINEER:
|
||||||
Inherits: ^Infantry
|
Inherits: ^Soldier
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -53,8 +51,5 @@ ENGINEER:
|
|||||||
Captures:
|
Captures:
|
||||||
CaptureTypes: building
|
CaptureTypes: building
|
||||||
-AutoTarget:
|
-AutoTarget:
|
||||||
TakeCover:
|
|
||||||
WithInfantryBody:
|
|
||||||
IdleSequences: idle1,idle2
|
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
MCV:
|
MCV:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 110
|
BuildPaletteOrder: 110
|
||||||
@@ -11,7 +11,6 @@ MCV:
|
|||||||
Description: Deploys into another Construction Yard.\n Unarmed
|
Description: Deploys into another Construction Yard.\n Unarmed
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 3
|
||||||
Bounds: 42,42
|
|
||||||
Health:
|
Health:
|
||||||
HP: 600
|
HP: 600
|
||||||
Armor:
|
Armor:
|
||||||
@@ -31,14 +30,11 @@ MCV:
|
|||||||
TransformSounds: facbld1.aud
|
TransformSounds: facbld1.aud
|
||||||
NoTransformSounds:
|
NoTransformSounds:
|
||||||
Voice: Move
|
Voice: Move
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 42,42
|
VisualBounds: 42,42
|
||||||
|
|
||||||
HARV:
|
HARV:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelTank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1400
|
Cost: 1400
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -82,8 +78,7 @@ HARV:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
-GainsExperience:
|
-GainsExperience:
|
||||||
RenderSprites:
|
-WithVoxelBody:
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelUnloadBody:
|
WithVoxelUnloadBody:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: TiberiumExplosion
|
Weapon: TiberiumExplosion
|
||||||
@@ -94,7 +89,7 @@ HARV:
|
|||||||
VisualBounds: 36,36
|
VisualBounds: 36,36
|
||||||
|
|
||||||
LPST:
|
LPST:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^VoxelVehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 950
|
Cost: 950
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -113,9 +108,6 @@ LPST:
|
|||||||
ROT: 5
|
ROT: 5
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
RenderSprites:
|
|
||||||
RenderVoxels:
|
|
||||||
WithVoxelBody:
|
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: gadpsa
|
IntoActor: gadpsa
|
||||||
Facing: 159
|
Facing: 159
|
||||||
@@ -145,5 +137,4 @@ GGHUNT:
|
|||||||
Weapon: SuicideBomb
|
Weapon: SuicideBomb
|
||||||
EmptyWeapon: SuicideBomb
|
EmptyWeapon: SuicideBomb
|
||||||
AutoSelectionSize:
|
AutoSelectionSize:
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user