add the Cyborg rendering logic
This commit is contained in:
@@ -62,16 +62,9 @@ CYBORG:
|
||||
Armament:
|
||||
Weapon: Vulcan3
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
WithPermanentInjury:
|
||||
|
||||
CYC2:
|
||||
Inherits: ^Infantry
|
||||
@@ -105,16 +98,9 @@ CYC2:
|
||||
Weapon: CyCannon
|
||||
LocalOffset: 170,85,683
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
DamageModifiers:
|
||||
Prone50Percent: 50
|
||||
Prone60Percent: 60
|
||||
Prone70Percent: 70
|
||||
Prone100Percent: 100
|
||||
Prone350Percent: 350
|
||||
DamageTriggers: TriggerProne
|
||||
WithInfantryBody:
|
||||
IdleSequences: idle1,idle2
|
||||
WithPermanentInjury:
|
||||
|
||||
MHIJACK:
|
||||
Inherits: ^Infantry
|
||||
|
||||
@@ -761,12 +761,12 @@ cyc2:
|
||||
Start: 95
|
||||
Length: 15
|
||||
ShadowStart: 403
|
||||
prone-run:
|
||||
crippled-run:
|
||||
Start: 110
|
||||
Length: 9
|
||||
Facings: 8
|
||||
ShadowStart: 418
|
||||
prone-stand:
|
||||
crippled-stand:
|
||||
Start: 110
|
||||
Facings: 8
|
||||
Stride: 9
|
||||
@@ -786,16 +786,11 @@ cyc2:
|
||||
Length: 6
|
||||
Facings: 8
|
||||
ShadowStart: 520
|
||||
prone-shoot:
|
||||
crippled-shoot:
|
||||
Start: 260
|
||||
Length: 6
|
||||
Facings: 8
|
||||
ShadowStart: 568
|
||||
standup-0: # TODO: N/A as they only crawl when severly damaged
|
||||
Start: 260
|
||||
Length: 2
|
||||
Facings: 8
|
||||
ShadowStart: 568
|
||||
die5: flameguy # TODO: walking animation unused
|
||||
Start: 42
|
||||
Length: 104
|
||||
@@ -823,12 +818,12 @@ cyborg:
|
||||
Start: 71
|
||||
Length: 15
|
||||
ShadowStart: 441
|
||||
prone-run:
|
||||
crippled-run:
|
||||
Start: 86
|
||||
Length: 6
|
||||
Facings: 8
|
||||
ShadowStart: 456
|
||||
prone-stand:
|
||||
crippled-stand:
|
||||
Start: 86
|
||||
Facings: 8
|
||||
Stride: 6
|
||||
@@ -846,16 +841,11 @@ cyborg:
|
||||
Length: 6
|
||||
Facings: 8
|
||||
ShadowStart: 534
|
||||
prone-shoot:
|
||||
crippled-shoot:
|
||||
Start: 212
|
||||
Length: 6
|
||||
Facings: 8
|
||||
ShadowStart: 582
|
||||
standup-0: # TODO: N/A as they don't do that
|
||||
Start: 260
|
||||
Length: 2
|
||||
Facings: 8
|
||||
ShadowStart: 630
|
||||
die5: # TODO: unused running frame 322 and following
|
||||
Start: 292
|
||||
Length: 14
|
||||
|
||||
Reference in New Issue
Block a user