add the Cyborg rendering logic

This commit is contained in:
Matthias Mailänder
2015-05-25 20:26:55 +02:00
parent 0d8876a1de
commit 8dbe9804fc
4 changed files with 55 additions and 32 deletions

View File

@@ -62,16 +62,9 @@ CYBORG:
Armament:
Weapon: Vulcan3
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
CYC2:
Inherits: ^Infantry
@@ -105,16 +98,9 @@ CYC2:
Weapon: CyCannon
LocalOffset: 170,85,683
AttackFrontal:
TakeCover:
DamageModifiers:
Prone50Percent: 50
Prone60Percent: 60
Prone70Percent: 70
Prone100Percent: 100
Prone350Percent: 350
DamageTriggers: TriggerProne
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
MHIJACK:
Inherits: ^Infantry