From 8dd66b41c26b1a6e479d473f56ec216a608591e9 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Tue, 14 Feb 2017 01:53:54 +0100 Subject: [PATCH] Fix D2k Wall debris count and types Two debris, of which one is large, matches the original. Also made max range match weapon range. --- mods/d2k/rules/structures.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index d5b5eb8a9d..97a34641e3 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -650,9 +650,9 @@ wall: Weapon: WallExplode EmptyWeapon: WallExplode ThrowsShrapnel: - Weapons: Debris, Debris3 - Pieces: 2, 2 - Range: 2c0, 4c0 + Weapons: Debris2, Debris3 + Pieces: 1, 1 + Range: 1c512, 2c768 medium_gun_turret: Inherits: ^Defense