diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
index 050a6de02a..8b1cd2025c 100644
--- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
+++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
@@ -543,6 +543,7 @@
+
diff --git a/OpenRA.Mods.RA/Scripting/Global/MediaGlobal.cs b/OpenRA.Mods.RA/Scripting/Global/MediaGlobal.cs
new file mode 100644
index 0000000000..dad0f4e886
--- /dev/null
+++ b/OpenRA.Mods.RA/Scripting/Global/MediaGlobal.cs
@@ -0,0 +1,29 @@
+#region Copyright & License Information
+/*
+ * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
+ * This file is part of OpenRA, which is free software. It is made
+ * available to you under the terms of the GNU General Public License
+ * as published by the Free Software Foundation. For more information,
+ * see COPYING.
+ */
+#endregion
+
+using System.Drawing;
+
+namespace OpenRA.Scripting
+{
+ [ScriptGlobal("Media")]
+ public class MediaGlobal : ScriptGlobal
+ {
+ public MediaGlobal(ScriptContext context) : base(context) { }
+
+ [Desc("Display a text message to the player.")]
+ public void DisplayMessage(string text, string prefix = "Mission") // TODO: expose HSLColor to Lua and add as parameter
+ {
+ if (string.IsNullOrEmpty(text))
+ return;
+
+ Game.AddChatLine(Color.White, prefix, text);
+ }
+ }
+}
diff --git a/mods/ra/maps/fort-lonestar/fort-lonestar.lua b/mods/ra/maps/fort-lonestar/fort-lonestar.lua
index 4055fc802b..20ba6e915b 100644
--- a/mods/ra/maps/fort-lonestar/fort-lonestar.lua
+++ b/mods/ra/maps/fort-lonestar/fort-lonestar.lua
@@ -117,6 +117,7 @@ SendUnits = function(entryCell, unitTypes, interval, targetCell)
SendWave()
else
Trigger.AfterDelay(3000, SovietsRetreating)
+ Media.DisplayMessage("You survived the onslaught!")
end
end
@@ -129,6 +130,8 @@ SendWave = function()
local units = wave[3]
local target = Utils.Random(wave[4]).Location
+ Media.DisplayMessage("Defend Fort Lonestar at all costs!")
+
print(string.format("Sending wave %i in %i.", Wave, delay))
Trigger.AfterDelay(delay, function() SendUnits(entry, units, 40, target) end)
end