diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index d962758734..092bf6898d 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -132,7 +132,7 @@ namespace OpenRA Timer.Time( "chrome: {0}" ); Timer.Time( "----end ChangeMap" ); - chat.AddLine(Color.White, "Debug", "Map change {0} -> {1}".F(Game.mapName, mapName)); + Debug("Map change {0} -> {1}".F(Game.mapName, mapName)); } internal static void Initialize(string mapName, Renderer renderer, int2 clientSize, int localPlayer, Controller controller) @@ -272,8 +272,7 @@ namespace OpenRA && !Game.orderManager.GameStarted) { Game.orderManager.FramesAhead = LobbyInfo.GlobalSettings.OrderLatency; - Game.chat.AddLine(Color.White, "Server", - "Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency)); + Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency)); } if (PackageDownloader.SetPackageList(LobbyInfo.GlobalSettings.Packages) @@ -283,7 +282,7 @@ namespace OpenRA if (string.Join(",", oldLobbyInfo.GlobalSettings.Mods) != string.Join(",", LobbyInfo.GlobalSettings.Mods)) { - chat.AddLine(Color.White, "Debug", "Mods list changed, reloading."); + Debug("Mods list changed, reloading: {0}".F(string.Join(",", LobbyInfo.GlobalSettings.Mods))); changePending = true; } } @@ -473,14 +472,8 @@ namespace OpenRA } } - public static void Exit() - { - quit = true; - } + public static void Exit() { quit = true; } - public static void Debug(string s) - { - chat.AddLine(Color.White, "Debug", s); - } + public static void Debug(string s) { chat.AddLine(Color.White, "Debug", s); } } } diff --git a/OpenRA.Game/PackageDownloader.cs b/OpenRA.Game/PackageDownloader.cs index 1752639808..572f20b33d 100644 --- a/OpenRA.Game/PackageDownloader.cs +++ b/OpenRA.Game/PackageDownloader.cs @@ -85,7 +85,7 @@ namespace OpenRA content = new MemoryStream(); - Game.chat.AddLine(Color.White, "Debug", "Requesting package: {0}".F(currentPackage)); + Game.Debug("Requesting package: {0}".F(currentPackage)); Game.IssueOrder( new Order("RequestFile", null, currentPackage) { IsImmediate = true }); @@ -102,7 +102,7 @@ namespace OpenRA if (CalculateSHA1(parts[0]) != parts[1]) throw new InvalidOperationException("Broken download"); - Game.chat.AddLine(Color.White, "Debug", "Finished receiving package: {0}".F(currentPackage)); + Game.Debug("Finished receiving package: {0}".F(currentPackage)); currentPackage = null; @@ -120,17 +120,17 @@ namespace OpenRA var parts = p.Split(':'); if (!File.Exists(parts[0])) { - Game.chat.AddLine(Color.White, "Debug", "Missing package: {0}".F(p)); + Game.Debug("Missing package: {0}".F(p)); return false; } if (CalculateSHA1(parts[0]) != parts[1]) { - Game.chat.AddLine(Color.White, "Debug", "Bad SHA1 for package; redownloading: {0}".F(p)); + Game.Debug("Bad SHA1 for package; redownloading: {0}".F(p)); return false; } - Game.chat.AddLine(Color.White, "Debug", "Verified package: {0}".F(p)); + Game.Debug("Verified package: {0}".F(p)); return true; } diff --git a/OpenRA.Game/PathFinder.cs b/OpenRA.Game/PathFinder.cs index e881673a8b..64e94f44fd 100644 --- a/OpenRA.Game/PathFinder.cs +++ b/OpenRA.Game/PathFinder.cs @@ -69,8 +69,6 @@ namespace OpenRA return new List(cached.result); } - Game.Debug("FindUnitPath {0} -> {1}".F(from, target)); - var pb = FindBidiPath( PathSearch.FromPoint(world, target, from, umt, false).WithCustomBlocker(AvoidUnitsNear(from, 4)), PathSearch.FromPoint(world, from, target, umt, false).WithCustomBlocker(AvoidUnitsNear(from, 4))); @@ -85,7 +83,7 @@ namespace OpenRA public List FindUnitPathToRange( int2 src, int2 target, UnitMovementType umt, int range ) { - //using( new PerfSample( "find_unit_path_multiple_src" ) ) + using( new PerfSample( "find_unit_path_multiple_src" ) ) { var tilesInRange = world.FindTilesInCircle(target, range) .Where( t => world.IsPathableCell( t, umt ) ); diff --git a/OpenRA.Game/Traits/AI/ReturnOnIdle.cs b/OpenRA.Game/Traits/AI/ReturnOnIdle.cs index fabd10d54e..0f590cd76b 100644 --- a/OpenRA.Game/Traits/AI/ReturnOnIdle.cs +++ b/OpenRA.Game/Traits/AI/ReturnOnIdle.cs @@ -43,7 +43,7 @@ namespace OpenRA.Traits.AI } else { - Game.chat.AddLine(Color.White, "Debug", "Plane has nowhere to land; flying away"); + Game.Debug("Plane has nowhere to land; flying away"); self.QueueActivity(new FlyOffMap()); } }