Rename RangeCircleRenderable to RangeCircleAnnotationRenderable.

This commit is contained in:
Paul Chote
2019-09-15 12:35:40 +01:00
committed by abcdefg30
parent 81d9b705a6
commit 8e280ef0a7
9 changed files with 18 additions and 18 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Graphics
wcr.DrawLine(center, end, 1, Color.FromArgb(alpha, color));
}
RangeCircleRenderable.DrawRangeCircle(wr, centerPosition, radius, 1, color, 3, contrastColor);
RangeCircleAnnotationRenderable.DrawRangeCircle(wr, centerPosition, radius, 1, color, 3, contrastColor);
}
public void RenderDebugGeometry(WorldRenderer wr) { }

View File

@@ -14,7 +14,7 @@ using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
public struct RangeCircleRenderable : IRenderable, IFinalizedRenderable
public struct RangeCircleAnnotationRenderable : IRenderable, IFinalizedRenderable
{
const int RangeCircleSegments = 32;
static readonly Int32Matrix4x4[] RangeCircleStartRotations = Exts.MakeArray(RangeCircleSegments, i => WRot.FromFacing(8 * i).AsMatrix());
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Graphics
readonly Color color;
readonly Color contrastColor;
public RangeCircleRenderable(WPos centerPosition, WDist radius, int zOffset, Color color, Color contrastColor)
public RangeCircleAnnotationRenderable(WPos centerPosition, WDist radius, int zOffset, Color color, Color contrastColor)
{
this.centerPosition = centerPosition;
this.radius = radius;
@@ -40,9 +40,9 @@ namespace OpenRA.Mods.Common.Graphics
public int ZOffset { get { return zOffset; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithPalette(PaletteReference newPalette) { return new RangeCircleRenderable(centerPosition, radius, zOffset, color, contrastColor); }
public IRenderable WithZOffset(int newOffset) { return new RangeCircleRenderable(centerPosition, radius, newOffset, color, contrastColor); }
public IRenderable OffsetBy(WVec vec) { return new RangeCircleRenderable(centerPosition + vec, radius, zOffset, color, contrastColor); }
public IRenderable WithPalette(PaletteReference newPalette) { return new RangeCircleAnnotationRenderable(centerPosition, radius, zOffset, color, contrastColor); }
public IRenderable WithZOffset(int newOffset) { return new RangeCircleAnnotationRenderable(centerPosition, radius, newOffset, color, contrastColor); }
public IRenderable OffsetBy(WVec vec) { return new RangeCircleAnnotationRenderable(centerPosition + vec, radius, zOffset, color, contrastColor); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }