tidy multitap code up a lot
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@@ -9,93 +9,56 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using Tao.Sdl;
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using OpenRA;
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using OpenRA.FileFormats;
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public static class MultiTapDetection
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{
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public static bool MultiTapDetected = false;
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public static string VirtualKeyNameOfDetectedMultiTap = "";
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public static int MouseButtonTapsCounted = 1;
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static Cache<string, TapHistory> KeyHistoryCache =
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new Cache<string, TapHistory>(_ => new TapHistory(DateTime.Now - TimeSpan.FromSeconds(1)));
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static Cache<byte, TapHistory> ClickHistoryCache =
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new Cache<byte, TapHistory>(_ => new TapHistory(DateTime.Now - TimeSpan.FromSeconds(1)));
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static Cache<string, TapHistory> KeyHistoryCache = new Cache<string, TapHistory>(_ => new TapHistory(DateTime.Now - TimeSpan.FromSeconds(1)));
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static Cache<byte, TapHistory> ClickHistoryCache = new Cache<byte, TapHistory>(_ => new TapHistory(DateTime.Now - TimeSpan.FromSeconds(1)));
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public static void DetectFromMouse(byte MBName, int2 xy)
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public static int DetectFromMouse(byte MBName, int2 xy)
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{
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var clickHistory = ClickHistoryCache[MBName];
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clickHistory.FirstRelease = clickHistory.SecondRelease;
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clickHistory.SecondRelease = clickHistory.ThirdRelease;
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clickHistory.ThirdRelease.First = DateTime.Now;
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clickHistory.ThirdRelease.Second = xy;
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TimeSpan DurationAfterSecondRelease = clickHistory.ThirdRelease.First - clickHistory.SecondRelease.First;
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TimeSpan DurationAfterFirstRelease = clickHistory.SecondRelease.First - clickHistory.FirstRelease.First;
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if ((DurationAfterSecondRelease.TotalMilliseconds < SystemInformation.DoubleClickTime)
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&& ((clickHistory.ThirdRelease.Second - clickHistory.SecondRelease.Second).Length < 4)
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&& ((clickHistory.ThirdRelease.Second - clickHistory.SecondRelease.Second).Length < 4))
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{
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MultiTapDetected = true;
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MouseButtonTapsCounted = 2;
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if ((DurationAfterFirstRelease.TotalMilliseconds < SystemInformation.DoubleClickTime)
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&& ((clickHistory.SecondRelease.Second - clickHistory.FirstRelease.Second).Length < 4)
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&& ((clickHistory.SecondRelease.Second - clickHistory.FirstRelease.Second).Length < 4))
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{
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MouseButtonTapsCounted = 3;
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}
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}
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else
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{
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MultiTapDetected = false;
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MouseButtonTapsCounted = 1;
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}
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return clickHistory.GetTapCount(xy);
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}
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public static void DetectFromKeyboard(string KeyName)
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static readonly string[] KeyNameModifiers = new [] { "", "", "DoubleTapOf_", "TripleTapOf_" };
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public static string DetectFromKeyboard(string KeyName)
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{
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var keyHistory = KeyHistoryCache[KeyName];
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keyHistory.FirstRelease = keyHistory.SecondRelease;
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keyHistory.SecondRelease = keyHistory.ThirdRelease;
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keyHistory.ThirdRelease.First = DateTime.Now;
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TimeSpan DurationAfterSecondRelease = keyHistory.ThirdRelease.First - keyHistory.SecondRelease.First;
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TimeSpan DurationAfterFirstRelease = keyHistory.SecondRelease.First - keyHistory.FirstRelease.First;
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if (DurationAfterSecondRelease.TotalMilliseconds < SystemInformation.DoubleClickTime)
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{
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MultiTapDetected = true;
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VirtualKeyNameOfDetectedMultiTap = "DoubleTapOf_" + KeyName;
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if (DurationAfterFirstRelease.TotalMilliseconds < SystemInformation.DoubleClickTime)
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{
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VirtualKeyNameOfDetectedMultiTap = "TripleTapOf_" + KeyName;
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}
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}
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else
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{
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MultiTapDetected = false;
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VirtualKeyNameOfDetectedMultiTap = "";
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}
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var count = keyHistory.GetTapCount(int2.Zero);
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return KeyNameModifiers[count];
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}
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}
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class TapHistory
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{
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public Pair<DateTime, int2> FirstRelease;
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public Pair<DateTime, int2> SecondRelease;
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public Pair<DateTime, int2> ThirdRelease;
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public Pair<DateTime, int2> FirstRelease, SecondRelease, ThirdRelease;
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public TapHistory(DateTime now)
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{
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this.FirstRelease.First = this.SecondRelease.First = this.ThirdRelease.First = now;
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FirstRelease = SecondRelease = ThirdRelease = Pair.New( now, int2.Zero );
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}
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static bool CloseEnough(Pair<DateTime, int2> a, Pair<DateTime, int2> b)
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{
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return a.First - b.First < TimeSpan.FromMilliseconds( SystemInformation.DoubleClickTime )
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&& (a.Second - b.Second).Length < 4;
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}
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public int GetTapCount(int2 xy)
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{
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FirstRelease = SecondRelease;
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SecondRelease = ThirdRelease;
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ThirdRelease = Pair.New(DateTime.Now, xy);
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if (!CloseEnough(ThirdRelease, SecondRelease)) return 1;
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if (!CloseEnough(SecondRelease, FirstRelease)) return 2;
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return 3;
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}
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}
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