Merge pull request #6414 from ScottNZ/balance

Some RA balance work
This commit is contained in:
Matthias Mailänder
2014-09-06 14:13:43 +02:00
5 changed files with 45 additions and 17 deletions

View File

@@ -198,6 +198,7 @@ SILO:
-EmitInfantryOnSell:
Power:
Amount: -10
-MustBeDestroyed:
PYLE:
Inherits: ^BaseBuilding
@@ -615,6 +616,7 @@ GUN:
Range: 3
Power:
Amount: -20
-MustBeDestroyed:
SAM:
Inherits: ^BaseBuilding
@@ -655,6 +657,7 @@ SAM:
RenderRangeCircle:
Power:
Amount: -20
-MustBeDestroyed:
OBLI:
Inherits: ^BaseBuilding
@@ -701,6 +704,7 @@ OBLI:
Range: 5
Power:
Amount: -150
-MustBeDestroyed:
GTWR:
Inherits: ^BaseBuilding
@@ -740,6 +744,7 @@ GTWR:
ROT: 255
Power:
Amount: -10
-MustBeDestroyed:
ATWR:
Inherits: ^BaseBuilding
@@ -789,6 +794,7 @@ ATWR:
RenderRangeCircle:
Power:
Amount: -40
-MustBeDestroyed:
SBAG:
Inherits: ^Wall

View File

@@ -135,7 +135,7 @@ YAK:
BuildPaletteOrder: 30
Prerequisites: ~afld, ~techlevel.medium
Valued:
Cost: 1000
Cost: 1350
Tooltip:
Name: Yak Attack Plane
Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
@@ -241,7 +241,7 @@ HELI:
Name: Longbow
Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
Health:
HP: 150
HP: 120
Armor:
Type: Light
RevealsShroud:
@@ -286,12 +286,12 @@ HIND:
BuildPaletteOrder: 20
Prerequisites: ~hpad, ~techlevel.medium
Valued:
Cost: 1000
Cost: 1350
Tooltip:
Name: Hind
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Health:
HP: 150
HP: 100
Armor:
Type: Light
RevealsShroud:

View File

@@ -15,7 +15,7 @@
Selectable:
Voice: VehicleVoice
TargetableUnit:
TargetTypes: Ground, C4, Repair, Vehicle
TargetTypes: Ground, Repair, Vehicle
Repairable:
Chronoshiftable:
Passenger:
@@ -318,6 +318,7 @@
Inherits: ^Building
TargetableBuilding:
TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
-MustBeDestroyed:
^Wall:
AppearsOnRadar:

View File

@@ -4,7 +4,7 @@ MSLO:
Cost: 2500
Tooltip:
Name: Missile Silo
Description: Provides an atomic bomb.\nSpecial Ability: Atom Bomb\n\nMaximum 1 can be built
Description: Provides an atomic bomb.\nRequires power to operate.\n Special Ability: Atom Bomb\n\nMaximum 1 can be built
Buildable:
Queue: Defense
BuildPaletteOrder: 140
@@ -44,6 +44,7 @@ MSLO:
SupportPowerChargeBar:
Power:
Amount: -100
-MustBeDestroyed:
GAP:
Inherits: ^Building
@@ -51,7 +52,7 @@ GAP:
Cost: 800
Tooltip:
Name: Gap Generator
Description: Obscures the enemy's view with shroud.
Description: Obscures the enemy's view with shroud.\nRequires power to operate.
Buildable:
Queue: Defense
BuildPaletteOrder: 110
@@ -78,6 +79,7 @@ GAP:
RenderShroudCircle:
Power:
Amount: -60
-MustBeDestroyed:
SPEN:
Inherits: ^Building
@@ -198,7 +200,7 @@ IRON:
Cost: 1500
Tooltip:
Name: Iron Curtain
Description: Makes a group of units invulnerable\nfor a short time.\n Special Ability: Invulnerability\n\nMaximum 1 can be built
Description: Makes a group of units invulnerable\nfor a short time. Requires power to operate.\n Special Ability: Invulnerability\n\nMaximum 1 can be built
Building:
Footprint: xx
Dimensions: 2,1
@@ -230,6 +232,7 @@ IRON:
SupportPowerChargeBar:
Power:
Amount: -200
-MustBeDestroyed:
PDOX:
Inherits: ^Building
@@ -242,7 +245,7 @@ PDOX:
Cost: 1500
Tooltip:
Name: Chronosphere
Description: Teleports a group of units across the\nmap for a short time.\n Special Ability: Chronoshift\n\nMaximum 1 can be built
Description: Teleports a group of units across the\nmap for a short time. Requires power to operate.\n Special Ability: Chronoshift\n\nMaximum 1 can be built
Building:
Footprint: xx xx
Dimensions: 2,2
@@ -274,6 +277,7 @@ PDOX:
-AcceptsSupplies:
Power:
Amount: -200
-MustBeDestroyed:
TSLA:
Inherits: ^Defense
@@ -285,7 +289,7 @@ TSLA:
Cost: 1200
Tooltip:
Name: Tesla Coil
Description: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Description: Advanced base defense. Requires power\nto operate. Can detect cloaked units.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Building:
Footprint: _ x
Dimensions: 1,2
@@ -317,6 +321,8 @@ TSLA:
DrawLineToTarget:
Power:
Amount: -150
DetectCloaked:
Range: 8
AGUN:
Inherits: ^Defense
@@ -328,7 +334,7 @@ AGUN:
Cost: 800
Tooltip:
Name: AA Gun
Description: Anti-Air base defense. Requires power\nto operate.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Description: Anti-Air base defense. Requires power\nto operate. Can detect cloaked units.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Building:
Footprint: _ x
Dimensions: 1,2
@@ -363,6 +369,8 @@ AGUN:
DrawLineToTarget:
Power:
Amount: -50
DetectCloaked:
Range: 6
DOME:
Inherits: ^Building
@@ -403,7 +411,7 @@ PBOX:
Inherits: ^Defense
Tooltip:
Name: Pillbox
Description: Static defense with a fireport for a\ngarrisoned soldier.
Description: Static defense with a fireport for a\ngarrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Building:
Buildable:
Queue: Defense
@@ -443,12 +451,14 @@ PBOX:
AutoTarget:
Power:
Amount: -15
DetectCloaked:
Range: 6
HBOX:
Inherits: ^Defense
Tooltip:
Name: Camo Pillbox
Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.
Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Building:
Buildable:
Queue: Defense
@@ -502,7 +512,7 @@ GUN:
Cost: 600
Tooltip:
Name: Turret
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Description: Anti-Armor base defense.\nCan detect cloaked units.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Building:
-GivesBuildableArea:
Health:
@@ -531,6 +541,8 @@ GUN:
DrawLineToTarget:
Power:
Amount: -40
DetectCloaked:
Range: 7
FTUR:
Inherits: ^Defense
@@ -542,7 +554,7 @@ FTUR:
Cost: 600
Tooltip:
Name: Flame Tower
Description: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
Description: Anti-Infantry base defense.\nCan detect cloaked units.\n Strong vs Infantry\n Weak vs Aircraft
Building:
-GivesBuildableArea:
Health:
@@ -569,6 +581,8 @@ FTUR:
DrawLineToTarget:
Power:
Amount: -20
DetectCloaked:
Range: 6
SAM:
Inherits: ^Defense
@@ -580,7 +594,7 @@ SAM:
Cost: 750
Tooltip:
Name: SAM Site
Description: Anti-Air base defense. Requires power\nto operate.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Description: Anti-Air base defense. Requires power\nto operate. Can detect cloaked units.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Building:
Footprint: xx
Dimensions: 2,1
@@ -614,6 +628,8 @@ SAM:
DrawLineToTarget:
Power:
Amount: -40
DetectCloaked:
Range: 5
ATEK:
Inherits: ^Building
@@ -1187,6 +1203,7 @@ FACF:
-EmitInfantryOnSell:
Power:
Amount: -2
-MustBeDestroyed:
WEAF:
Inherits: ^Building
@@ -1217,6 +1234,7 @@ WEAF:
-EmitInfantryOnSell:
Power:
Amount: -2
-MustBeDestroyed:
SYRF:
Inherits: ^Building
@@ -1248,6 +1266,7 @@ SYRF:
-EmitInfantryOnSell:
Power:
Amount: -2
-MustBeDestroyed:
SPEF:
Inherits: ^Building
@@ -1279,6 +1298,7 @@ SPEF:
-EmitInfantryOnSell:
Power:
Amount: -2
-MustBeDestroyed:
DOMF:
Inherits: ^Building
@@ -1307,6 +1327,7 @@ DOMF:
-EmitInfantryOnSell:
Power:
Amount: -2
-MustBeDestroyed:
SBAG:
Inherits: ^Wall

View File

@@ -29,7 +29,7 @@ ZSU-23:
Report: AACANON3.AUD
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
Speed: 3c340
High: true
Warhead@1Dam: SpreadDamage
Spread: 213