diff --git a/OpenRA.Game/Graphics/UISpriteRenderable.cs b/OpenRA.Game/Graphics/UISpriteRenderable.cs index 757fdc6485..2188283a6c 100644 --- a/OpenRA.Game/Graphics/UISpriteRenderable.cs +++ b/OpenRA.Game/Graphics/UISpriteRenderable.cs @@ -53,7 +53,7 @@ namespace OpenRA.Graphics public void RenderDebugGeometry(WorldRenderer wr) { var offset = screenPos + sprite.Offset; - Game.Renderer.LineRenderer.DrawRect(offset, offset + sprite.Size, Color.Red); + Game.Renderer.RgbaColorRenderer.DrawRect(offset, offset + sprite.Size, 1, Color.Red); } public Rectangle ScreenBounds(WorldRenderer wr) diff --git a/OpenRA.Mods.Common/Widgets/ResourceBarWidget.cs b/OpenRA.Mods.Common/Widgets/ResourceBarWidget.cs index 45a6e182de..85c3ef2f3b 100644 --- a/OpenRA.Mods.Common/Widgets/ResourceBarWidget.cs +++ b/OpenRA.Mods.Common/Widgets/ResourceBarWidget.cs @@ -92,7 +92,7 @@ namespace OpenRA.Mods.Common.Widgets top.Y -= 1; } - Game.Renderer.LineRenderer.DrawLine(bottom, top, color); + Game.Renderer.RgbaColorRenderer.DrawLine(bottom, top, 1, color); } } else @@ -124,7 +124,7 @@ namespace OpenRA.Mods.Common.Widgets right.X -= 1; } - Game.Renderer.LineRenderer.DrawLine(left, right, color); + Game.Renderer.RgbaColorRenderer.DrawLine(left, right, 1, color); } } else