Rework WidgetUtil sprite rendering helpers.
This commit is contained in:
@@ -202,7 +202,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
Game.Renderer.EnableAntialiasingFilter();
|
||||
foreach (var p in icons.Values)
|
||||
{
|
||||
WidgetUtils.DrawSHPCentered(p.Sprite, p.Pos + iconOffset, p.Palette);
|
||||
WidgetUtils.DrawSpriteCentered(p.Sprite, p.Palette, p.Pos + iconOffset);
|
||||
|
||||
// Charge progress
|
||||
var sp = p.Power;
|
||||
@@ -211,7 +211,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
* (clock.CurrentSequence.Length - 1) / sp.TotalTicks);
|
||||
|
||||
clock.Tick();
|
||||
WidgetUtils.DrawSHPCentered(clock.Image, p.Pos + iconOffset, p.IconClockPalette);
|
||||
WidgetUtils.DrawSpriteCentered(clock.Image, p.IconClockPalette, p.Pos + iconOffset);
|
||||
}
|
||||
|
||||
Game.Renderer.DisableAntialiasingFilter();
|
||||
|
||||
Reference in New Issue
Block a user